BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/block/BlockStabilityGlyph.java

75 lines
1.9 KiB
Java

package WayofTime.alchemicalWizardry.common.block;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.omega.IStabilityGlyph;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockStabilityGlyph extends Block implements IStabilityGlyph
{
@SideOnly(Side.CLIENT)
private IIcon stability1;
public BlockStabilityGlyph()
{
super(Material.iron);
setHardness(2.0F);
setResistance(5.0F);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
this.setBlockName("stabilityGlyph");
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister)
{
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:LargeBloodStoneBrick");
this.stability1 = iconRegister.registerIcon("AlchemicalWizardry:GlyphStability1");
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta)
{
switch (meta)
{
case 0:
return stability1;
default:
return this.blockIcon;
}
}
@Override
public int getAdditionalStabilityForFaceCount(World world, int x, int y, int z, int meta, int faceCount)
{
switch(meta)
{
case 0:
return faceCount * 2;
default:
return faceCount;
}
}
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
{
for(int i=0; i<1; i++)
{
par3List.add(new ItemStack(par1, 1, i));
}
}
}