BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/block/BlockMimic.java
2015-07-29 11:30:24 -04:00

232 lines
7.1 KiB
Java

package WayofTime.alchemicalWizardry.common.block;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.particle.EffectRenderer;
import net.minecraft.client.particle.EntityDiggingFX;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMimicBlock;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockMimic extends BlockContainer
{
public BlockMimic()
{
super(Material.water);
setHardness(2.0F);
setResistance(5.0F);
this.setBlockName("blockMimic");
// this.setBlockBounds(0, 0, 0, 0, 0, 0);
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side)
{
TileEntity TE = world.getTileEntity(x, y, z);
if(!(TE instanceof TEMimicBlock))
{
return true;
}
TEMimicBlock mimic = (TEMimicBlock)TE;
Block block = mimic.getBlock();
return block == null || block.shouldSideBeRendered(world, x, y, z, side);
}
@SideOnly(Side.CLIENT)
public int getRenderBlockPass()
{
return 1;
}
@Override
public boolean canCollideCheck(int meta, boolean bool)
{
return meta == 1;
}
@SideOnly(Side.CLIENT)
@Override
/**
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
*/
public IIcon getIcon(IBlockAccess blockAccess, int x, int y, int z, int side)
{
TileEntity TE = blockAccess.getTileEntity(x, y, z);
TEMimicBlock mimic = (TEMimicBlock)TE;
Block block = mimic.getBlock();
int meta = mimic.getMetaOfMimic();
return block != null ? block.getIcon(side, meta) : this.blockIcon;
}
public boolean isOpaqueCube()
{
return false;
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TEMimicBlock();
}
@Override
public boolean canSilkHarvest(World world, EntityPlayer player, int x, int y, int z, int metadata)
{
return false;
}
@Override
public int quantityDropped(int meta, int fortune, Random random)
{
return 0;
}
@Override
public boolean isBlockSolid(IBlockAccess world, int x, int y, int z, int meta)
{
TileEntity tile = world.getTileEntity(x, y, z);
if(tile instanceof TEMimicBlock)
{
Block block = ((TEMimicBlock) tile).getBlock();
int mimicMeta = ((TEMimicBlock) tile).getMetaOfMimic();
if(block != null)
{
return block.isBlockSolid(world, x, y, z, mimicMeta);
}
}
return super.isBlockSolid(world, x, y, z, meta);
}
@Override
public boolean addHitEffects(World world, MovingObjectPosition target, EffectRenderer effectRenderer)
{
TileEntity tile = world.getTileEntity(target.blockX, target.blockY, target.blockZ);
TEMimicBlock TE = (TEMimicBlock)tile;
if (TE != null)
{
Block block = TE.getBlock();
double xOffset = target.blockX + world.rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - 0.1F * 2.0F) + 0.1F + block.getBlockBoundsMinX();
double yOffset = target.blockY + world.rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - 0.1F * 2.0F) + 0.1F + block.getBlockBoundsMinY();
double zOffset = target.blockZ + world.rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - 0.1F * 2.0F) + 0.1F + block.getBlockBoundsMinZ();
switch (target.sideHit) {
case 0:
yOffset = target.blockY + block.getBlockBoundsMinY() - 0.1D;
break;
case 1:
yOffset = target.blockY + block.getBlockBoundsMaxY() + 0.1D;
break;
case 2:
zOffset = target.blockZ + block.getBlockBoundsMinZ() - 0.1D;
break;
case 3:
zOffset = target.blockZ + block.getBlockBoundsMaxZ() + 0.1D;
break;
case 4:
xOffset = target.blockX + block.getBlockBoundsMinX() - 0.1D;
break;
case 5:
xOffset = target.blockX + block.getBlockBoundsMaxX() + 0.1D;
break;
}
BlockMimic.addHitEffect(TE, target, xOffset, yOffset, zOffset, null, effectRenderer);
return true;
}
return super.addHitEffects(world, target, effectRenderer);
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z)
{
TEMimicBlock tile = (TEMimicBlock)world.getTileEntity(x, y, z);
Block block = tile.getBlock();
return block != null ? block.getCollisionBoundingBoxFromPool(world, x, y, z) : super.getCollisionBoundingBoxFromPool(world, x, y, z);
}
@Override
@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess blockAccess, int x, int y, int z)
{
TEMimicBlock TE = (TEMimicBlock)blockAccess.getTileEntity(x, y, z);
if (TE != null)
{
Block block = TE.getBlock();
if(block != null)
{
return block.colorMultiplier(blockAccess, x, y, z);
}
}
return super.colorMultiplier(blockAccess, x, y, z);
}
@Override
public void velocityToAddToEntity(World world, int x, int y, int z, Entity entity, Vec3 vec)
{
TEMimicBlock TE = (TEMimicBlock)world.getTileEntity(x, y, z);
if (TE != null)
{
Block block = TE.getBlock();
if(block != null)
{
block.velocityToAddToEntity(world, x, y, z, entity, vec);
}
}
}
public static void addHitEffect(TEMimicBlock TE, MovingObjectPosition target, double x, double y, double z, ItemStack itemStack, EffectRenderer effectRenderer)
{
EntityDiggingFX particle = new EntityDiggingFX(TE.getWorldObj(), x, y, z, 0.0D, 0.0D, 0.0D, TE.getBlock(), TE.getMetaOfMimic());
effectRenderer.addEffect(particle.applyColourMultiplier(target.blockX, target.blockY, target.blockZ).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F));
}
@Override
public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity)
{
TEMimicBlock TE = (TEMimicBlock)world.getTileEntity(x, y, z);
if (TE != null)
{
if(TE.getBlockEffectWhileInside(entity, x, y, z))
{
return;
}else
{
Block block = TE.getBlock();
if(block != null)
{
block.onEntityCollidedWithBlock(world, x, y, z, entity);
return;
}
}
}
super.onEntityCollidedWithBlock(world, x, y, z, entity);
}
}