BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualFelling.java
Nicholas Ignoffo 08258fd6ef Run formatter
2017-08-15 21:30:56 -07:00

112 lines
4.3 KiB
Java

package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.util.Utils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Iterator;
public class RitualFelling extends Ritual {
public static final String FELLING_RANGE = "fellingRange";
public static final String CHEST_RANGE = "chest";
private ArrayList<BlockPos> treePartsCache;
private Iterator<BlockPos> blockPosIterator;
private boolean cached = false;
private BlockPos currentPos;
public RitualFelling() {
super("ritualFelling", 0, 20000, "ritual." + BloodMagic.MODID + ".fellingRitual");
addBlockRange(FELLING_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -3, -10), new BlockPos(11, 27, 11)));
addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1));
setMaximumVolumeAndDistanceOfRange(FELLING_RANGE, 14000, 15, 30);
setMaximumVolumeAndDistanceOfRange(CHEST_RANGE, 1, 3, 3);
treePartsCache = new ArrayList<BlockPos>();
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone) {
World world = masterRitualStone.getWorldObj();
int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence();
BlockPos masterPos = masterRitualStone.getBlockPos();
AreaDescriptor chestRange = getBlockRange(CHEST_RANGE);
TileEntity tileInventory = world.getTileEntity(chestRange.getContainedPositions(masterPos).get(0));
if (currentEssence < getRefreshCost()) {
masterRitualStone.getOwnerNetwork().causeNausea();
return;
}
if (!cached || treePartsCache.isEmpty()) {
for (BlockPos blockPos : getBlockRange(FELLING_RANGE).getContainedPositions(masterRitualStone.getBlockPos())) {
if (!treePartsCache.contains(blockPos))
if (!world.isAirBlock(blockPos) && (world.getBlockState(blockPos).getBlock().isWood(world, blockPos) || world.getBlockState(blockPos).getBlock().isLeaves(world.getBlockState(blockPos), world, blockPos))) {
treePartsCache.add(blockPos);
}
}
cached = true;
blockPosIterator = treePartsCache.iterator();
}
if (blockPosIterator.hasNext() && tileInventory != null) {
masterRitualStone.getOwnerNetwork().syphon(getRefreshCost());
currentPos = blockPosIterator.next();
IItemHandler inventory = Utils.getInventory(tileInventory, EnumFacing.DOWN);
placeInInventory(world.getBlockState(currentPos), world, currentPos, inventory);
world.setBlockToAir(currentPos);
blockPosIterator.remove();
}
}
@Override
public int getRefreshCost() {
return 10;
}
@Override
public int getRefreshTime() {
return 1;
}
@Override
public ArrayList<RitualComponent> getComponents() {
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
addCornerRunes(components, 1, 0, EnumRuneType.EARTH);
addCornerRunes(components, 1, 1, EnumRuneType.EARTH);
return components;
}
@Override
public Ritual getNewCopy() {
return new RitualFelling();
}
private void placeInInventory(IBlockState choppedState, World world, BlockPos choppedPos, @Nullable IItemHandler inventory) {
if (inventory == null)
return;
for (ItemStack stack : choppedState.getBlock().getDrops(world, choppedPos, world.getBlockState(choppedPos), 0)) {
ItemStack remainder = ItemHandlerHelper.insertItem(inventory, stack, false);
if (!remainder.isEmpty())
world.spawnEntity(new EntityItem(world, choppedPos.getX() + 0.4, choppedPos.getY() + 2, choppedPos.getZ() + 0.4, remainder));
}
}
}