BloodMagic/src/main/java/WayofTime/bloodmagic/proxy/ClientProxy.java
Nicholas Ignoffo e3d65a9e3a Rework of HUD element system
Allows configuration because that's probably a good thing. The values in
the json config are percentages of the screen.
2018-06-28 20:37:53 -07:00

159 lines
6.8 KiB
Java

package WayofTime.bloodmagic.proxy;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.client.helper.ShaderHelper;
import WayofTime.bloodmagic.client.hud.Elements;
import WayofTime.bloodmagic.client.key.KeyBindings;
import WayofTime.bloodmagic.client.render.LayerBloodElytra;
import WayofTime.bloodmagic.client.render.block.*;
import WayofTime.bloodmagic.client.render.entity.*;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.entity.mob.*;
import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
import WayofTime.bloodmagic.entity.projectile.EntityMeteor;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare;
import WayofTime.bloodmagic.item.types.AlchemicVialType;
import WayofTime.bloodmagic.soul.DemonWillHolder;
import WayofTime.bloodmagic.tile.*;
import WayofTime.bloodmagic.tile.routing.TileRoutingNode;
import WayofTime.bloodmagic.util.BMLog;
import WayofTime.bloodmagic.util.Constants;
import com.google.common.collect.ImmutableMap;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.potion.PotionUtils;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.client.model.animation.AnimationTESR;
import net.minecraftforge.client.model.obj.OBJLoader;
import net.minecraftforge.common.animation.Event;
import net.minecraftforge.common.animation.ITimeValue;
import net.minecraftforge.common.model.animation.IAnimationStateMachine;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import java.awt.Color;
import java.util.Map;
public class ClientProxy extends CommonProxy
{
public static DemonWillHolder currentAura = new DemonWillHolder();
@Override
public void preInit()
{
super.preInit();
OBJLoader.INSTANCE.addDomain(BloodMagic.MODID);
ClientRegistry.bindTileEntitySpecialRenderer(TileInversionPillar.class, new AnimationTESR<TileInversionPillar>()
{
@Override
public void handleEvents(TileInversionPillar chest, float time, Iterable<Event> pastEvents)
{
chest.handleEvents(time, pastEvents);
}
});
ClientRegistry.bindTileEntitySpecialRenderer(TileAlchemyArray.class, new RenderAlchemyArray());
ClientRegistry.bindTileEntitySpecialRenderer(TileAltar.class, new RenderAltar());
ClientRegistry.bindTileEntitySpecialRenderer(TileRoutingNode.class, new RenderItemRoutingNode());
ClientRegistry.bindTileEntitySpecialRenderer(TileDemonCrucible.class, new RenderDemonCrucible());
ClientRegistry.bindTileEntitySpecialRenderer(TileMimic.class, new RenderMimic());
ClientRegistry.bindTileEntitySpecialRenderer(TileBloodTank.class, new RenderBloodTank());
// Initialize key-binds during startup so they load correctly
for (KeyBindings key : KeyBindings.values())
key.getKey();
}
@Override
public void registerRenderers()
{
RenderingRegistry.registerEntityRenderingHandler(EntitySoulSnare.class, new SoulSnareRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntitySentientArrow.class, new SentientArrowRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityBloodLight.class, new BloodLightRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityMeteor.class, new MeteorRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntitySentientSpecter.class, new SentientSpecterRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityMimic.class, new MimicRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedZombie.class, new CorruptedZombieRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedSheep.class, new CorruptedSheepRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedChicken.class, new CorruptedChickenRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedSpider.class, new CorruptedSpiderRenderFactory());
ShaderHelper.init();
}
@Override
public void init()
{
super.init();
Minecraft.getMinecraft().getItemColors().registerItemColorHandler((stack, tintIndex) ->
{
try
{
if (stack.hasTagCompound() && stack.getTagCompound().hasKey(Constants.NBT.COLOR))
if (tintIndex == 1)
return Color.decode(stack.getTagCompound().getString(Constants.NBT.COLOR)).getRGB();
} catch (NumberFormatException e)
{
return -1;
}
return -1;
}, RegistrarBloodMagicItems.SIGIL_HOLDING);
Minecraft.getMinecraft().getItemColors().registerItemColorHandler((stack, tintIndex) ->
{
if (tintIndex != 0 && tintIndex != 2)
return -1;
if (stack.hasTagCompound() && stack.getTagCompound().hasKey("empty"))
return -1;
return PotionUtils.getPotionColorFromEffectList(PotionUtils.getEffectsFromStack(stack));
}, RegistrarBloodMagicItems.POTION_FLASK);
Minecraft.getMinecraft().getItemColors().registerItemColorHandler((stack, tintIndex) ->
{
// if (tintIndex != 0 && tintIndex != 2)
// return -1;
int variant = stack.getMetadata();
return AlchemicVialType.getColourForLayer(variant, tintIndex);
}, RegistrarBloodMagicItems.ALCHEMIC_VIAL);
addElytraLayer();
}
@Override
public void postInit()
{
Elements.registerElements();
}
private void addElytraLayer()
{
RenderManager renderManager = Minecraft.getMinecraft().getRenderManager();
try
{
Map<String, RenderPlayer> skinMap = ObfuscationReflectionHelper.getPrivateValue(RenderManager.class, renderManager, "skinMap", "field_178636_l");
skinMap.get("default").addLayer(new LayerBloodElytra(skinMap.get("default")));
skinMap.get("slim").addLayer(new LayerBloodElytra(skinMap.get("slim")));
BMLog.DEBUG.info("Elytra layer added");
} catch (Exception e)
{
BMLog.DEBUG.error("Failed to set custom Elytra Layer for Elytra Living Armour Upgrade: {}", e.getMessage());
}
}
@Override
public IAnimationStateMachine load(ResourceLocation location, ImmutableMap<String, ITimeValue> parameters)
{
return ModelLoaderRegistry.loadASM(location, parameters);
}
}