BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/tileEntity/TEPlinth.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

684 lines
22 KiB
Java

package WayofTime.alchemicalWizardry.common.tileEntity;
import WayofTime.alchemicalWizardry.common.IDemon;
import WayofTime.alchemicalWizardry.common.PacketHandler;
import WayofTime.alchemicalWizardry.common.PlinthComponent;
import WayofTime.alchemicalWizardry.common.items.EnergyBattery;
import WayofTime.alchemicalWizardry.common.summoning.SummoningRegistry;
import WayofTime.alchemicalWizardry.common.summoning.SummoningRegistryComponent;
import cpw.mods.fml.common.network.PacketDispatcher;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.packet.Packet;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.oredict.OreDictionary;
import java.util.ArrayList;
import java.util.List;
public class TEPlinth extends TileEntity implements IInventory {
private ItemStack[] inv;
private boolean isActive;
private boolean paradigm;
private ItemStack[] ring1Inv;
private ItemStack[] ring2Inv;
private ItemStack[] ring3Inv;
private int progressInterval;
private int progress;
public static List<PlinthComponent> pedestalPositions = new ArrayList();
public TEPlinth()
{
this.inv = new ItemStack[1];
this.ring1Inv = new ItemStack[6];
this.ring2Inv = new ItemStack[6];
this.ring3Inv = new ItemStack[6];
isActive = false;
progress = 0;
progressInterval = 50;
}
@Override
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory");
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
NBTTagList ring1TagList = par1NBTTagCompound.getTagList("ring1Inv");
for (int i = 0; i < ring1TagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) ring1TagList.tagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
ring1Inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
NBTTagList ring2TagList = par1NBTTagCompound.getTagList("ring2Inv");
for (int i = 0; i < ring2TagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) ring2TagList.tagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
ring2Inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
NBTTagList ring3TagList = par1NBTTagCompound.getTagList("ring3Inv");
for (int i = 0; i < ring3TagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) ring3TagList.tagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
ring3Inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
progress = par1NBTTagCompound.getInteger("progress");
progressInterval = par1NBTTagCompound.getInteger("progressInterval");
isActive = par1NBTTagCompound.getBoolean("isActive");
}
@Override
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inv.length; i++)
{
ItemStack stack = inv[i];
if (inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
inv[i].writeToNBT(tag);
itemList.appendTag(tag);
}
}
par1NBTTagCompound.setTag("Inventory", itemList);
NBTTagList ring1ItemList = new NBTTagList();
for (int i = 0; i < ring1Inv.length; i++)
{
ItemStack stack = ring1Inv[i];
if (ring1Inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
ring1Inv[i].writeToNBT(tag);
ring1ItemList.appendTag(tag);
}
}
par1NBTTagCompound.setTag("ring1Inv", ring1ItemList);
NBTTagList ring2ItemList = new NBTTagList();
for (int i = 0; i < ring2Inv.length; i++)
{
ItemStack stack = ring2Inv[i];
if (ring2Inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
ring2Inv[i].writeToNBT(tag);
ring2ItemList.appendTag(tag);
}
}
par1NBTTagCompound.setTag("ring2Inv", ring1ItemList);
NBTTagList ring3ItemList = new NBTTagList();
for (int i = 0; i < ring3Inv.length; i++)
{
ItemStack stack = ring3Inv[i];
if (ring3Inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
ring3Inv[i].writeToNBT(tag);
ring3ItemList.appendTag(tag);
}
}
par1NBTTagCompound.setTag("ring3Inv", ring1ItemList);
par1NBTTagCompound.setInteger("progress", progress);
par1NBTTagCompound.setInteger("progressInterval", progressInterval);
par1NBTTagCompound.setBoolean("isActive", isActive);
}
@Override
public int getSizeInventory()
{
return 1;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
if (stack.stackSize <= amt)
{
setInventorySlotContents(slot, null);
} else
{
stack = stack.splitStack(amt);
if (stack.stackSize == 0)
{
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack itemStack)
{
inv[slot] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInvName()
{
return "TEPlinth";
}
@Override
public boolean isInvNameLocalized()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 1;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
{
return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
}
@Override
public void openChest()
{
// TODO Auto-generated method stub
}
@Override
public void closeChest()
{
// TODO Auto-generated method stub
}
//Logic for the actual block is under here
@Override
public void updateEntity()
{
super.updateEntity();
if (worldObj.isRemote)
{
return;
}
if (!isActive())
{
if (getStackInSlot(0) != null && getStackInSlot(0).getItem() instanceof EnergyBattery)
{
int bloodOrbLevel = ((EnergyBattery) getStackInSlot(0).getItem()).getOrbLevel();
if (SummoningRegistry.isRecipeValid(bloodOrbLevel, composeItemsForRingAndParadigm(1, true), composeItemsForRingAndParadigm(2, true), composeItemsForRingAndParadigm(3, true)))
{
SummoningRegistryComponent src = SummoningRegistry.getRegistryComponent(bloodOrbLevel, composeItemsForRingAndParadigm(1, true), composeItemsForRingAndParadigm(2, true), composeItemsForRingAndParadigm(3, true));
isActive = true;
paradigm = true;
progress = 0;
ring1Inv = src.getRingRecipeForRing(1);
ring2Inv = src.getRingRecipeForRing(2);
ring3Inv = src.getRingRecipeForRing(3);
} else if (SummoningRegistry.isRecipeValid(bloodOrbLevel, composeItemsForRingAndParadigm(1, false), composeItemsForRingAndParadigm(2, false), composeItemsForRingAndParadigm(3, false)))
{
SummoningRegistryComponent src = SummoningRegistry.getRegistryComponent(bloodOrbLevel, composeItemsForRingAndParadigm(1, false), composeItemsForRingAndParadigm(2, false), composeItemsForRingAndParadigm(3, false));
isActive = true;
paradigm = false;
progress = 0;
ring1Inv = src.getRingRecipeForRing(1);
ring2Inv = src.getRingRecipeForRing(2);
ring3Inv = src.getRingRecipeForRing(3);
} else
{
isActive = false;
progress = 0;
}
}
} else
{
if (getStackInSlot(0) != null && getStackInSlot(0).getItem() instanceof EnergyBattery)
{
if (progress % progressInterval == 0)
{
int ring = (progress / progressInterval) / 6 + 1;
int slot = (progress / progressInterval) % 6;
ItemStack itemStack;
switch (ring)
{
case 1:
itemStack = this.ring1Inv[slot];
break;
case 2:
itemStack = this.ring2Inv[slot];
break;
case 3:
itemStack = this.ring3Inv[slot];
break;
default:
itemStack = null;
}
if (itemStack == null)
{
progress += progressInterval;
} else
{
if (this.deleteItemStackInRing(ring, itemStack))
{
progress++;
}
}
} else
{
progress++;
}
if (progress >= progressInterval * 18)
{
int bloodOrbLevel = ((EnergyBattery) getStackInSlot(0).getItem()).getOrbLevel();
EntityLivingBase entity = SummoningRegistry.getEntity(worldObj, bloodOrbLevel, ring1Inv, ring2Inv, ring3Inv);
//EntityLivingBase entity = new EntityFallenAngel(worldObj);
if (entity != null)
{
//entity.worldObj = worldObj;
entity.setPosition(xCoord + 0.5, yCoord + 1, zCoord + 0.5);
worldObj.spawnEntityInWorld(entity);
if (entity instanceof IDemon)
{
((IDemon) entity).setSummonedConditions();
}
worldObj.createExplosion(entity, entity.posX, entity.posY, entity.posZ, 3, false);
deleteItemsInRing(1);
isActive = false;
progress = 0;
if (worldObj != null)
{
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
}
}
}
}
}
public void deleteItemsInRing(int ring)
{
if (paradigm)
{
int i = 0;
for (PlinthComponent pc : pedestalPositions)
{
if (i < 6 && pc.getRing() == ring)
{
TileEntity tileEntity = worldObj.getBlockTileEntity(xCoord + pc.xOffset, yCoord + pc.yOffset, zCoord + pc.zOffset);
if (tileEntity instanceof TEPedestal)
{
((TEPedestal) tileEntity).setInventorySlotContents(0, null);
PacketDispatcher.sendPacketToAllInDimension(((TEPedestal) tileEntity).getDescriptionPacket(), worldObj.provider.dimensionId);
i++;
}
}
}
} else
{
int i = 0;
for (PlinthComponent pc : pedestalPositions)
{
if (i < 6 && pc.getRing() == ring)
{
TileEntity tileEntity = worldObj.getBlockTileEntity(xCoord + pc.zOffset, yCoord + pc.yOffset, zCoord + pc.xOffset);
if (tileEntity instanceof TEPedestal)
{
((TEPedestal) tileEntity).setInventorySlotContents(0, null);
PacketDispatcher.sendPacketToAllInDimension(((TEPedestal) tileEntity).getDescriptionPacket(), worldObj.provider.dimensionId);
i++;
}
}
}
}
}
public boolean deleteItemStackInRing(int ring, ItemStack itemStack)
{
if (itemStack == null)
{
return true;
}
if (paradigm)
{
int i = 0;
for (PlinthComponent pc : pedestalPositions)
{
if (i < 6 && pc.getRing() == ring)
{
TileEntity tileEntity = worldObj.getBlockTileEntity(xCoord + pc.xOffset, yCoord + pc.yOffset, zCoord + pc.zOffset);
if (tileEntity instanceof TEPedestal)
{
ItemStack possibleItem = ((TEPedestal) tileEntity).getStackInSlot(0);
if (possibleItem == null)
{
i++;
continue;
}
boolean test = false;
if (possibleItem.getItem() instanceof ItemBlock)
{
if (itemStack.getItem() instanceof ItemBlock)
{
test = true;
}
} else if (!(itemStack.getItem() instanceof ItemBlock))
{
test = true;
}
if (test)
{
if (itemStack.itemID == possibleItem.itemID && (itemStack.getItemDamage() == possibleItem.getItemDamage() || itemStack.getItemDamage() == OreDictionary.WILDCARD_VALUE))
{
((TEPedestal) tileEntity).decrStackSize(0, 1);
((TEPedestal) tileEntity).onItemDeletion();
PacketDispatcher.sendPacketToAllInDimension(((TEPedestal) tileEntity).getDescriptionPacket(), worldObj.provider.dimensionId);
return true;
}
}
i++;
}
}
}
} else
{
int i = 0;
for (PlinthComponent pc : pedestalPositions)
{
if (i < 6 && pc.getRing() == ring)
{
TileEntity tileEntity = worldObj.getBlockTileEntity(xCoord + pc.zOffset, yCoord + pc.yOffset, zCoord + pc.xOffset);
if (tileEntity instanceof TEPedestal)
{
ItemStack possibleItem = ((TEPedestal) tileEntity).getStackInSlot(0);
if (possibleItem == null)
{
i++;
continue;
}
boolean test = false;
if (possibleItem.getItem() instanceof ItemBlock)
{
if (itemStack.getItem() instanceof ItemBlock)
{
test = true;
}
} else if (!(itemStack.getItem() instanceof ItemBlock))
{
test = true;
}
if (test)
{
if (itemStack.itemID == possibleItem.itemID && (itemStack.getItemDamage() == possibleItem.getItemDamage() || itemStack.getItemDamage() == OreDictionary.WILDCARD_VALUE))
{
((TEPedestal) tileEntity).decrStackSize(0, 1);
((TEPedestal) tileEntity).onItemDeletion();
//worldObj.markBlockForUpdate(xCoord + pc.xOffset, yCoord + pc.yOffset, zCoord + pc.zOffset);
PacketDispatcher.sendPacketToAllInDimension(((TEPedestal) tileEntity).getDescriptionPacket(), worldObj.provider.dimensionId);
return true;
}
}
i++;
}
}
}
}
return false;
}
public ItemStack[] composeItemsForRingAndParadigm(int ring, boolean paradigm)
{
ItemStack[] composed = new ItemStack[6];
if (paradigm)
{
int i = 0;
for (PlinthComponent pc : pedestalPositions)
{
if (i < 6 && pc.getRing() == ring)
{
TileEntity tileEntity = worldObj.getBlockTileEntity(xCoord + pc.xOffset, yCoord + pc.yOffset, zCoord + pc.zOffset);
if (tileEntity instanceof TEPedestal)
{
composed[i] = ((TEPedestal) tileEntity).getStackInSlot(0);
i++;
}
}
}
} else
{
int i = 0;
for (PlinthComponent pc : pedestalPositions)
{
if (i < 6 && pc.getRing() == ring)
{
TileEntity tileEntity = worldObj.getBlockTileEntity(xCoord + pc.zOffset, yCoord + pc.yOffset, zCoord + pc.xOffset);
if (tileEntity instanceof TEPedestal)
{
composed[i] = ((TEPedestal) tileEntity).getStackInSlot(0);
i++;
}
}
}
}
return composed;
}
public void setActive()
{
isActive = false;
}
public boolean isActive()
{
return isActive;
}
@Override
public Packet getDescriptionPacket()
{
return PacketHandler.getPacket(this);
}
public void handlePacketData(int[] intData)
{
if (intData == null)
{
return;
}
if (intData.length == 3)
{
for (int i = 0; i < 1; i++)
{
if (intData[i * 3 + 2] != 0)
{
ItemStack is = new ItemStack(intData[i * 3], intData[i * 3 + 2], intData[i * 3 + 1]);
inv[i] = is;
} else
{
inv[i] = null;
}
}
}
}
public int[] buildIntDataList()
{
int[] sortList = new int[1 * 3];
int pos = 0;
for (ItemStack is : inv)
{
if (is != null)
{
sortList[pos++] = is.itemID;
sortList[pos++] = is.getItemDamage();
sortList[pos++] = is.stackSize;
} else
{
sortList[pos++] = 0;
sortList[pos++] = 0;
sortList[pos++] = 0;
}
}
return sortList;
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
{
if (slot == 0)
{
return true;
}
return false;
}
public static void initialize()
{
pedestalPositions.add(new PlinthComponent(1, 0, -2, 1));
pedestalPositions.add(new PlinthComponent(2, 0, 0, 1));
pedestalPositions.add(new PlinthComponent(1, 0, +2, 1));
pedestalPositions.add(new PlinthComponent(-1, 0, -2, 1));
pedestalPositions.add(new PlinthComponent(-2, 0, 0, 1));
pedestalPositions.add(new PlinthComponent(-1, 0, +2, 1));
pedestalPositions.add(new PlinthComponent(3, 1, -5, 2));
pedestalPositions.add(new PlinthComponent(6, 1, 0, 2));
pedestalPositions.add(new PlinthComponent(3, 1, +5, 2));
pedestalPositions.add(new PlinthComponent(-3, 1, -5, 2));
pedestalPositions.add(new PlinthComponent(-6, 1, 0, 2));
pedestalPositions.add(new PlinthComponent(-3, 1, +5, 2));
pedestalPositions.add(new PlinthComponent(0, 2, -9, 3));
pedestalPositions.add(new PlinthComponent(7, 2, -4, 3));
pedestalPositions.add(new PlinthComponent(7, 2, +4, 3));
pedestalPositions.add(new PlinthComponent(0, 2, +9, 3));
pedestalPositions.add(new PlinthComponent(-7, 2, -4, 3));
pedestalPositions.add(new PlinthComponent(-7, 2, 4, 3));
}
}