BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/summoning/SummoningRegistryComponent.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

230 lines
5.5 KiB
Java

package WayofTime.alchemicalWizardry.common.summoning;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
public class SummoningRegistryComponent {
public ItemStack[] ring1 = new ItemStack[6];
public ItemStack[] ring2 = new ItemStack[6];
public ItemStack[] ring3 = new ItemStack[6];
public SummoningHelper summoningHelper;
public int summoningCost;
public int bloodOrbLevel;
public SummoningRegistryComponent(SummoningHelper s, ItemStack[] newRing1, ItemStack[] newRing2, ItemStack[] newRing3, int amount, int bloodOrbLevel)
{
this.summoningHelper = s;
this.ring1 = newRing1;
this.ring2 = newRing2;
this.ring3 = newRing3;
this.summoningCost = amount;
this.bloodOrbLevel = bloodOrbLevel;
if (this.ring1.length != 6)
{
ItemStack[] newRecipe = new ItemStack[6];
for (int i = 0; i < 6; i++)
{
if (i + 1 > this.ring1.length)
{
newRecipe[i] = null;
} else
{
newRecipe[i] = this.ring1[i];
}
}
this.ring1 = newRecipe;
}
if (this.ring2.length != 6)
{
ItemStack[] newRecipe = new ItemStack[6];
for (int i = 0; i < 6; i++)
{
if (i + 1 > this.ring2.length)
{
newRecipe[i] = null;
} else
{
newRecipe[i] = this.ring2[i];
}
}
this.ring2 = newRecipe;
}
if (this.ring3.length != 6)
{
ItemStack[] newRecipe = new ItemStack[6];
for (int i = 0; i < 6; i++)
{
if (i + 1 > this.ring3.length)
{
newRecipe[i] = null;
} else
{
newRecipe[i] = this.ring3[i];
}
}
this.ring3 = newRecipe;
}
}
public boolean compareRing(int ring, ItemStack[] checkedRingRecipe)
{
ItemStack[] recipe;
if (checkedRingRecipe.length < 6)
{
return false;
}
switch (ring)
{
case 1:
recipe = ring1;
break;
case 2:
recipe = ring2;
break;
case 3:
recipe = ring3;
break;
default:
recipe = ring1;
}
if (recipe.length != 6)
{
ItemStack[] newRecipe = new ItemStack[6];
for (int i = 0; i < 6; i++)
{
if (i + 1 > recipe.length)
{
newRecipe[i] = null;
} else
{
newRecipe[i] = recipe[i];
}
}
recipe = newRecipe;
}
boolean[] checkList = new boolean[6];
for (int i = 0; i < 6; i++)
{
checkList[i] = false;
}
for (int i = 0; i < 6; i++)
{
ItemStack recipeItemStack = recipe[i];
if (recipeItemStack == null)
{
continue;
}
boolean test = false;
for (int j = 0; j < 6; j++)
{
if (checkList[j])
{
continue;
}
ItemStack checkedItemStack = checkedRingRecipe[j];
if (checkedItemStack == null)
{
continue;
}
boolean quickTest = false;
if (recipeItemStack.getItem() instanceof ItemBlock)
{
if (checkedItemStack.getItem() instanceof ItemBlock)
{
quickTest = true;
}
} else if (!(checkedItemStack.getItem() instanceof ItemBlock))
{
quickTest = true;
}
if (!quickTest)
{
continue;
}
if ((checkedItemStack.getItemDamage() == recipeItemStack.getItemDamage() || OreDictionary.WILDCARD_VALUE == recipeItemStack.getItemDamage()) && checkedItemStack.itemID == recipeItemStack.itemID)
{
test = true;
checkList[j] = true;
break;
}
}
if (!test)
{
return false;
}
}
return true;
}
public int getSummoningCost()
{
return summoningCost;
}
public EntityLivingBase getEntity(World world)
{
return this.summoningHelper.getEntity(world);
}
public int getBloodOrbLevel()
{
return this.bloodOrbLevel;
}
public ItemStack[] getRingRecipeForRing(int ring)
{
switch (ring)
{
case 1:
return ring1;
case 2:
return ring2;
case 3:
return ring3;
default:
return null;
}
}
public int getSummoningHelperID()
{
return this.summoningHelper.getSummoningHelperID();
}
}