BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/spell/simple/SpellWindGust.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

215 lines
No EOL
10 KiB
Java

package WayofTime.alchemicalWizardry.common.spell.simple;
import WayofTime.alchemicalWizardry.common.PacketHandler;
import WayofTime.alchemicalWizardry.common.entity.projectile.WindGustProjectile;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.network.Player;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
public class SpellWindGust extends HomSpell {
Random itemRand = new Random();
public SpellWindGust()
{
super();
this.setEnergies(300, 400, 300, 500);
//this.setCreativeTab(CreativeTabs.tabMisc);
}
@Override
public ItemStack onOffensiveRangedRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveRangedEnergy());
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
//par2World.spawnEntityInWorld(new EnergyBlastProjectile(par2World, par3EntityPlayer, damage));
par2World.spawnEntityInWorld(new WindGustProjectile(par2World, par3EntityPlayer, 8));
}
return par1ItemStack;
}
@Override
public ItemStack onOffensiveMeleeRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveMeleeEnergy());
}
int distance = 3;
double yaw = par3EntityPlayer.rotationYaw / 180 * Math.PI;
double pitch = par3EntityPlayer.rotationPitch / 180 * Math.PI;
double xCoord = par3EntityPlayer.posX + Math.sin(yaw) * Math.cos(pitch) * (-distance);
double yCoord = par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance;
double zCoord = par3EntityPlayer.posZ + Math.cos(yaw) * Math.cos(pitch) * distance;
float d0 = 0.5f;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB(par3EntityPlayer.posX - 0.5 + Math.sin(yaw) * Math.cos(pitch) * (-distance), par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance, par3EntityPlayer.posZ - 0.5 + Math.cos(yaw) * Math.cos(pitch) * distance, par3EntityPlayer.posX + Math.sin(yaw) * Math.cos(pitch) * (-distance) + 0.5, par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance + 1, par3EntityPlayer.posZ + Math.cos(yaw) * Math.cos(pitch) * distance + 0.5).expand(d0, d0, d0);
//axisalignedbb.maxY = (double)this.worldObj.getHeight();
List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
while (iterator.hasNext())
{
EntityLivingBase entityLiving = (EntityLivingBase) iterator.next();
if (entityLiving instanceof EntityPlayer)
{
if (entityLiving.getEntityName().equals(par3EntityPlayer.getEntityName()))
{
continue;
}
}
//entityLiving.setFire(50);
//entityLiving.attackEntityFrom(DamageSource.causePlayerDamage(par3EntityPlayer), 5*i);
//entityLiving.setVelocity(Math.sin(-yaw)*2, 2, Math.cos(yaw)*2);
entityLiving.motionX = Math.sin(-yaw) * 2;
entityLiving.motionY = 2;
entityLiving.motionZ = Math.cos(yaw) * 2;
//par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false);
}
//par2World.createExplosion(par3EntityPlayer, xCoord, yCoord, zCoord, (float)(1), false);
for (int i = 0; i < 5; i++)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + itemRand.nextFloat() - itemRand.nextFloat(), yCoord + itemRand.nextFloat() - itemRand.nextFloat(), zCoord + itemRand.nextFloat() - itemRand.nextFloat(), 1.0F, 1.0F, 1.0F));
}
return par1ItemStack;
}
@Override
public ItemStack onDefensiveRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getDefensiveEnergy());
}
int distance = 3;
double yaw = par3EntityPlayer.rotationYaw / 180 * Math.PI;
double pitch = par3EntityPlayer.rotationPitch / 180 * Math.PI;
double wantedVelocity = 5;
double xVel = Math.sin(yaw) * Math.cos(pitch) * (-wantedVelocity);
double yVel = Math.sin(-pitch) * wantedVelocity;
double zVel = Math.cos(yaw) * Math.cos(pitch) * wantedVelocity;
Vec3 vec = par3EntityPlayer.getLookVec();
par3EntityPlayer.motionX = vec.xCoord * wantedVelocity;
par3EntityPlayer.motionY = vec.yCoord * wantedVelocity;
par3EntityPlayer.motionZ = vec.zCoord * wantedVelocity;
PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(xVel, yVel, zVel), (Player) par3EntityPlayer);
par2World.playSoundEffect((double) ((float) par3EntityPlayer.posX + 0.5F), (double) ((float) par3EntityPlayer.posY + 0.5F), (double) ((float) par3EntityPlayer.posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (par2World.rand.nextFloat() - par2World.rand.nextFloat()) * 0.8F);
par3EntityPlayer.fallDistance = 0;
//par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false);
double xCoord = par3EntityPlayer.posX;
double yCoord = par3EntityPlayer.posY;
double zCoord = par3EntityPlayer.posZ;
for (int i = 0; i < 8; i++)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, yCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, zCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, 1.0F, 1.0F, 1.0F));
}
return par1ItemStack;
}
@Override
public ItemStack onEnvironmentalRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getEnvironmentalEnergy());
}
int d0 = 3;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) par3EntityPlayer.posX, (double) par3EntityPlayer.posY, (double) par3EntityPlayer.posZ, (double) (par3EntityPlayer.posX + 1), (double) (par3EntityPlayer.posY + 2), (double) (par3EntityPlayer.posZ + 1)).expand(d0, d0, d0);
//axisalignedbb.maxY = (double)this.worldObj.getHeight();
List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
double xCoord = par3EntityPlayer.posX;
double yCoord = par3EntityPlayer.posY;
double zCoord = par3EntityPlayer.posZ;
double wantedVel = 2;
while (iterator.hasNext())
{
EntityLivingBase entityLiving = (EntityLivingBase) iterator.next();
if (entityLiving instanceof EntityPlayer)
{
if (entityLiving.getEntityName().equals(par3EntityPlayer.getEntityName()))
{
continue;
}
}
double posXDif = entityLiving.posX - par3EntityPlayer.posX;
double posYDif = entityLiving.posY - par3EntityPlayer.posY + 1;
double posZDif = entityLiving.posZ - par3EntityPlayer.posZ;
double distance2 = Math.pow(posXDif, 2) + Math.pow(posYDif, 2) + Math.pow(posZDif, 2);
double distance = Math.sqrt(distance2);
//entityLiving.setVelocity(posXDif*wantedVel/distance, posYDif*wantedVel/distance, posZDif*wantedVel/distance);
entityLiving.motionX = posXDif * wantedVel / distance;
entityLiving.motionY = posYDif * wantedVel / distance;
entityLiving.motionZ = posZDif * wantedVel / distance;
//entityLiving.setFire(50);
//entityLiving.attackEntityFrom(DamageSource.causePlayerDamage(par3EntityPlayer), 5*i);
//par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false);
}
//par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false);
for (int i = 0; i < 20; i++)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, yCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, zCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, 1.0F, 1.0F, 1.0F));
}
return par1ItemStack;
}
}