BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/spell/simple/SpellFireBurst.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

174 lines
6.3 KiB
Java

package WayofTime.alchemicalWizardry.common.spell.simple;
import WayofTime.alchemicalWizardry.common.entity.projectile.FireProjectile;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
public class SpellFireBurst extends HomSpell {
public Random itemRand = new Random();
public SpellFireBurst()
{
super();
this.setEnergies(100, 300, 400, 100);
//this.setCreativeTab(CreativeTabs.tabMisc);
}
@Override
public ItemStack onOffensiveRangedRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveRangedEnergy());
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
//par2World.spawnEntityInWorld(new EnergyBlastProjectile(par2World, par3EntityPlayer, damage));
par2World.spawnEntityInWorld(new FireProjectile(par2World, par3EntityPlayer, 7));
}
return par1ItemStack;
}
@Override
public ItemStack onOffensiveMeleeRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveMeleeEnergy());
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
par2World.spawnEntityInWorld(new FireProjectile(par2World, par3EntityPlayer, 8, 2, par3EntityPlayer.posX, par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight(), par3EntityPlayer.posZ, par3EntityPlayer.rotationYaw + i * 10F, par3EntityPlayer.rotationPitch + j * 10F));
}
}
}
return par1ItemStack;
}
@Override
public ItemStack onDefensiveRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getDefensiveEnergy());
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
int d0 = 2;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) par3EntityPlayer.posX, (double) par3EntityPlayer.posY, (double) par3EntityPlayer.posZ, (double) (par3EntityPlayer.posX + 1), (double) (par3EntityPlayer.posY + 2), (double) (par3EntityPlayer.posZ + 1)).expand(d0, d0, d0);
//axisalignedbb.maxY = (double)this.worldObj.getHeight();
List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
while (iterator.hasNext())
{
EntityLivingBase entityLiving = (EntityLivingBase) iterator.next();
if (entityLiving instanceof EntityPlayer)
{
if (entityLiving.getEntityName().equals(par3EntityPlayer.getEntityName()))
{
continue;
}
}
entityLiving.setFire(100);
entityLiving.attackEntityFrom(DamageSource.inFire, 2);
}
// if (!par2World.isRemote)
// {
//
// for(int i=0;i<10;i++)
// {
// for(int j=0;j<5;j++)
// {
// par2World.spawnEntityInWorld(new FireProjectile(par2World, par3EntityPlayer, 10,5,par3EntityPlayer.posX,par3EntityPlayer.posY+par3EntityPlayer.getEyeHeight(),par3EntityPlayer.posZ, par3EntityPlayer.rotationYaw+i*36F,par3EntityPlayer.rotationPitch+j*72F));
// }
// }
// }
return par1ItemStack;
}
@Override
public ItemStack onEnvironmentalRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getEnvironmentalEnergy());
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
World worldObj = par2World;
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
for (int k = -1; k <= 1; k++)
{
if (worldObj.isAirBlock((int) par3EntityPlayer.posX + i, (int) par3EntityPlayer.posY + j, (int) par3EntityPlayer.posZ + k))
{
if (worldObj.rand.nextFloat() < 0.8F)
{
worldObj.setBlock((int) par3EntityPlayer.posX + i, (int) par3EntityPlayer.posY + j, (int) par3EntityPlayer.posZ + k, Block.fire.blockID);
}
}
}
}
}
return par1ItemStack;
}
}