
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
195 lines
7.4 KiB
Java
195 lines
7.4 KiB
Java
package WayofTime.alchemicalWizardry.common.spell.simple;
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import WayofTime.alchemicalWizardry.common.PacketHandler;
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import WayofTime.alchemicalWizardry.common.entity.projectile.MudProjectile;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import java.util.Random;
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public class SpellEarthBender extends HomSpell {
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Random itemRand = new Random();
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public SpellEarthBender()
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{
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super();
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this.setEnergies(100, 150, 350, 200);
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//this.setCreativeTab(CreativeTabs.tabMisc);
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}
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@Override
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public ItemStack onOffensiveRangedRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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if (par3EntityPlayer.isSneaking())
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{
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return par1ItemStack;
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}
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if (!par3EntityPlayer.capabilities.isCreativeMode)
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{
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EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveRangedEnergy());
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}
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par2World.spawnEntityInWorld(new MudProjectile(par2World, par3EntityPlayer, 8, false));
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par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
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return par1ItemStack;
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}
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@Override
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public ItemStack onOffensiveMeleeRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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if (par3EntityPlayer.isSneaking())
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{
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return par1ItemStack;
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}
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if (!par3EntityPlayer.capabilities.isCreativeMode)
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{
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EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveMeleeEnergy());
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}
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if (!par2World.isRemote)
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{
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for (int i = -1; i <= 1; i++)
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{
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for (int j = -1; j <= 1; j++)
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{
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par2World.spawnEntityInWorld(new MudProjectile(par2World, par3EntityPlayer, 3, 3, par3EntityPlayer.posX, par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight(), par3EntityPlayer.posZ, par3EntityPlayer.rotationYaw + i * 10F, par3EntityPlayer.rotationPitch + j * 5F, true));
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}
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}
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}
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return par1ItemStack;
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}
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@Override
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public ItemStack onDefensiveRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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if (par3EntityPlayer.isSneaking())
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{
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return par1ItemStack;
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}
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if (!par3EntityPlayer.capabilities.isCreativeMode)
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{
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EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getDefensiveEnergy());
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}
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double xCoord = par3EntityPlayer.posX;
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double yCoord = par3EntityPlayer.posY;
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double zCoord = par3EntityPlayer.posZ;
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int posX = (int) xCoord;
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int posY = (int) yCoord;
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int posZ = (int) zCoord;
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int blockID = Block.stone.blockID;
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if (par2World.isAirBlock(posX, posY + 3, posZ))
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{
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par2World.setBlock(posX, posY + 3, posZ, Block.glass.blockID);
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}
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for (int i = 0; i < 4; i++)
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{
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for (int j = 0; j < 4; j++)
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{
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if (par2World.isAirBlock(posX + i - 1, posY + j, posZ - 2))
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{
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par2World.setBlock(posX + i - 1, posY + j, posZ - 2, blockID);
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}
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if (par2World.isAirBlock(posX + 2, posY + j, posZ - 1 + i))
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{
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par2World.setBlock(posX + 2, posY + j, posZ - 1 + i, blockID);
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}
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if (par2World.isAirBlock(posX - i + 1, posY + j, posZ + 2))
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{
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par2World.setBlock(posX - i + 1, posY + j, posZ + 2, blockID);
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}
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if (par2World.isAirBlock(posX - 2, posY + j, posZ + 1 - i))
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{
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par2World.setBlock(posX - 2, posY + j, posZ + 1 - i, blockID);
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}
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{
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if (par2World.isAirBlock(posX - 1 + i, posY + 3, posZ - 1 + j))
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{
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par2World.setBlock(posX - 1 + i, posY + 3, posZ - 1 + j, blockID);
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}
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}
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}
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}
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for (int i = 0; i < 20; i++)
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{
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PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, yCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, zCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, 0.0F, 0.410F, 1.0F));
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}
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return par1ItemStack;
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}
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@Override
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public ItemStack onEnvironmentalRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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if (par3EntityPlayer.isSneaking())
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{
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return par1ItemStack;
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}
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if (!par3EntityPlayer.capabilities.isCreativeMode)
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{
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EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getEnvironmentalEnergy());
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}
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int range = 3;
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if (!par2World.isRemote)
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{
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for (int i = -range; i <= range; i++)
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{
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for (int j = -1; j <= 1; j++)
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{
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for (int k = -range; k <= range; k++)
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{
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if (par2World.getBlockId((int) par3EntityPlayer.posX + i, (int) par3EntityPlayer.posY + j, (int) par3EntityPlayer.posZ + k) == Block.waterStill.blockID || par2World.getBlockId((int) par3EntityPlayer.posX + i, (int) par3EntityPlayer.posY + j, (int) par3EntityPlayer.posZ + k) == Block.waterMoving.blockID)
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{
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int x = par2World.rand.nextInt(2);
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if (x == 0)
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{
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par2World.setBlock((int) par3EntityPlayer.posX + i, (int) par3EntityPlayer.posY + j, (int) par3EntityPlayer.posZ + k, Block.sand.blockID);
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} else
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{
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par2World.setBlock((int) par3EntityPlayer.posX + i, (int) par3EntityPlayer.posY + j, (int) par3EntityPlayer.posZ + k, Block.dirt.blockID);
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}
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}
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}
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}
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}
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}
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double xCoord = par3EntityPlayer.posX;
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double yCoord = par3EntityPlayer.posY;
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double zCoord = par3EntityPlayer.posZ;
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for (int i = 0; i < 16; i++)
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{
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PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 2, yCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 2, zCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 2, 0.0F, 0.410F, 1.0F));
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}
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return par1ItemStack;
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}
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}
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