BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/rituals/RitualEffectWellOfSuffering.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

135 lines
4.2 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import java.util.Iterator;
import java.util.List;
public class RitualEffectWellOfSuffering extends RitualEffect {
public final int timeDelay = 25;
public final int amount = 10;
@Override
public void performEffect(TEMasterStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
data = new LifeEssenceNetwork(owner);
worldSave.setItemData(owner, data);
}
int currentEssence = data.currentEssence;
World world = ritualStone.worldObj;
int x = ritualStone.xCoord;
int y = ritualStone.yCoord;
int z = ritualStone.zCoord;
if (world.getWorldTime() % this.timeDelay != 0)
{
return;
}
// if(!(world.getBlockTileEntity(x, y-1, z) instanceof TEAltar))
// {
// return;
// }
TEAltar tileAltar = null;
boolean testFlag = false;
for (int i = -5; i <= 5; i++)
{
for (int j = -5; j <= 5; j++)
{
for (int k = -10; k <= 10; k++)
{
if (world.getBlockTileEntity(x + i, y + k, z + j) instanceof TEAltar)
{
tileAltar = (TEAltar) world.getBlockTileEntity(x + i, y + k, z + j);
testFlag = true;
}
}
}
}
if (!testFlag)
{
return;
}
//tileAltar = (TEAltar)world.getBlockTileEntity(x,y-1,z);
int d0 = 10;
int vertRange = 5;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, vertRange, d0);
List list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator1 = list.iterator();
EntityLivingBase entity;
int entityCount = 0;
boolean flag = false;
while (iterator1.hasNext())
{
entity = (EntityLivingBase) iterator1.next();
entityCount++;
}
if (currentEssence < this.getCostPerRefresh() * entityCount)
{
EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
if (entityOwner == null)
{
return;
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
} else
{
Iterator iterator2 = list.iterator();
entityCount = 0;
while (iterator2.hasNext())
{
entity = (EntityLivingBase) iterator2.next();
if (entity instanceof EntityPlayer)
{
continue;
}
//entity.setHealth(entity.getHealth()-1);
entity.attackEntityFrom(DamageSource.outOfWorld, 1);
entityCount++;
// if(entity.getHealth()<=0.2f)
// {
// entity.onDeath(DamageSource.inFire);
// }
tileAltar.sacrificialDaggerCall(this.amount, true);
}
data.currentEssence = currentEssence - this.getCostPerRefresh() * entityCount;
data.markDirty();
}
}
@Override
public int getCostPerRefresh()
{
// TODO Auto-generated method stub
return 2;
}
}