
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
166 lines
6.9 KiB
Java
166 lines
6.9 KiB
Java
package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
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import WayofTime.alchemicalWizardry.common.ModBlocks;
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import WayofTime.alchemicalWizardry.common.ModItems;
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import WayofTime.alchemicalWizardry.common.items.BoundArmour;
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import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import net.minecraft.block.Block;
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import net.minecraft.entity.effect.EntityLightningBolt;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import java.util.Iterator;
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import java.util.List;
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public class RitualEffectUnbinding extends RitualEffect {
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@Override
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public void performEffect(TEMasterStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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World worldSave = MinecraftServer.getServer().worldServers[0];
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LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
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if (data == null)
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{
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data = new LifeEssenceNetwork(owner);
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worldSave.setItemData(owner, data);
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}
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int currentEssence = data.currentEssence;
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World world = ritualStone.worldObj;
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int x = ritualStone.xCoord;
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int y = ritualStone.yCoord;
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int z = ritualStone.zCoord;
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if (currentEssence < this.getCostPerRefresh())
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{
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EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
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if (entityOwner == null)
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{
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return;
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}
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entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
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} else
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{
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int d0 = 0;
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AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0);
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List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb);
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Iterator iterator = list.iterator();
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EntityItem item;
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while (iterator.hasNext())
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{
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item = (EntityItem) iterator.next();
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// double xDif = item.posX - (xCoord+0.5);
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// double yDif = item.posY - (yCoord+1);
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// double zDif = item.posZ - (zCoord+0.5);
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ItemStack itemStack = item.getEntityItem();
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if (itemStack == null)
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{
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continue;
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}
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if (itemStack.itemID == ModItems.boundHelmet.itemID)
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{
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ritualStone.setVar1(5);
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} else if (itemStack.itemID == ModItems.boundPlate.itemID)
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{
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ritualStone.setVar1(8);
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} else if (itemStack.itemID == ModItems.boundLeggings.itemID)
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{
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ritualStone.setVar1(7);
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} else if (itemStack.itemID == ModItems.boundBoots.itemID)
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{
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ritualStone.setVar1(4);
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} else if (itemStack.itemID == ModItems.sigilOfHolding.itemID)
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{
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ritualStone.setVar1(-1);
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}
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if (ritualStone.getVar1() > 0)
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{
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item.setDead();
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
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world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
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NBTTagCompound itemTag = itemStack.stackTagCompound;
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ItemStack[] inv = ((BoundArmour) itemStack.getItem()).getInternalInventory(itemStack);
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if (inv != null)
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{
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for (ItemStack internalItem : inv)
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{
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if (internalItem != null)
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{
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EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy());
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world.spawnEntityInWorld(newItem);
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}
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}
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}
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EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(Block.blocksList[ModBlocks.bloodSocket.blockID], ritualStone.getVar1()));
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world.spawnEntityInWorld(newItem);
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ritualStone.setActive(false);
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break;
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} else if (ritualStone.getVar1() == -1)
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{
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item.setDead();
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5));
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world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
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world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
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NBTTagCompound itemTag = itemStack.stackTagCompound;
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ItemStack[] inv = ((SigilOfHolding) itemStack.getItem()).getInternalInventory(itemStack);
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if (inv != null)
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{
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for (ItemStack internalItem : inv)
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{
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if (internalItem != null)
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{
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EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy());
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world.spawnEntityInWorld(newItem);
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}
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}
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}
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EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModItems.sigilOfHolding.itemID, 1, 0));
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world.spawnEntityInWorld(newItem);
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ritualStone.setActive(false);
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break;
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}
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if (world.rand.nextInt(10) == 0)
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{
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(item.posX, item.posY, item.posZ, (short) 1));
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}
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}
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data.currentEssence = currentEssence - this.getCostPerRefresh();
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data.markDirty();
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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// TODO Auto-generated method stub
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return 0;
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}
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}
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