BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/rituals/RitualEffectSummonMeteor.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

91 lines
3.1 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
import WayofTime.alchemicalWizardry.common.summoning.meteor.MeteorRegistry;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import java.util.List;
public class RitualEffectSummonMeteor extends RitualEffect {
@Override
public void performEffect(TEMasterStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
data = new LifeEssenceNetwork(owner);
worldSave.setItemData(owner, data);
}
int currentEssence = data.currentEssence;
World world = ritualStone.worldObj;
int x = ritualStone.xCoord;
int y = ritualStone.yCoord;
int z = ritualStone.zCoord;
if (ritualStone.getCooldown() > 0)
{
ritualStone.setCooldown(0);
}
if (currentEssence < this.getCostPerRefresh())
{
EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
if (entityOwner == null)
{
return;
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
} else
{
List<EntityItem> entities = world.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(x, y + 1, z, x + 1, y + 2, z + 1));
if (entities == null)
{
return;
}
for (EntityItem entityItem : entities)
{
if (entityItem != null && MeteorRegistry.isValidParadigmItem(entityItem.getEntityItem()))
{
int meteorID = MeteorRegistry.getParadigmIDForItem(entityItem.getEntityItem());
EntityMeteor meteor = new EntityMeteor(world, x + 0.5f, 257, z + 0.5f, meteorID);
meteor.motionY = -1.0f;
entityItem.setDead();
world.spawnEntityInWorld(meteor);
ritualStone.setActive(false);
break;
}
}
// EnergyBlastProjectile proj = new EnergyBlastProjectile(world, x, y+20, z);
// proj.motionX = 0.0d;
// proj.motionZ = 0.0d;
// proj.motionY = -1.0d;
// world.spawnEntityInWorld(proj);
data.currentEssence = currentEssence - this.getCostPerRefresh();
data.markDirty();
}
}
@Override
public int getCostPerRefresh()
{
return 0;
}
}