BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/rituals/RitualEffectSoulBound.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

208 lines
8.3 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.ModItems;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
import cpw.mods.fml.common.network.PacketDispatcher;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import thaumcraft.api.ItemApi;
import java.util.Iterator;
import java.util.List;
public class RitualEffectSoulBound extends RitualEffect {
@Override
public void performEffect(TEMasterStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
data = new LifeEssenceNetwork(owner);
worldSave.setItemData(owner, data);
}
int currentEssence = data.currentEssence;
World world = ritualStone.worldObj;
int x = ritualStone.xCoord;
int y = ritualStone.yCoord;
int z = ritualStone.zCoord;
if (currentEssence < this.getCostPerRefresh())
{
EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
if (entityOwner == null)
{
return;
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
} else
{
if (ritualStone.getVar1() == 0)
{
int d0 = 0;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0);
List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb);
Iterator iterator = list.iterator();
EntityItem item;
while (iterator.hasNext())
{
item = (EntityItem) iterator.next();
// double xDif = item.posX - (xCoord+0.5);
// double yDif = item.posY - (yCoord+1);
// double zDif = item.posZ - (zCoord+0.5);
ItemStack itemStack = item.getEntityItem();
if (itemStack == null)
{
continue;
}
ItemStack itemGoggles = null;
if (AlchemicalWizardry.isThaumcraftLoaded)
{
itemGoggles = ItemApi.getItem("itemGoggles", 0);
}
if (itemStack.itemID == ModItems.apprenticeBloodOrb.itemID)
{
ritualStone.setVar1(ModItems.energyBlaster.itemID);
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z));
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
item.setDead();
return;
} else if (itemStack.itemID == Item.swordDiamond.itemID)
{
ritualStone.setVar1(ModItems.energySword.itemID);
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z));
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
item.setDead();
return;
} else if (itemStack.itemID == Item.pickaxeDiamond.itemID)
{
ritualStone.setVar1(ModItems.boundPickaxe.itemID);
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z));
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
item.setDead();
return;
} else if (itemStack.itemID == Item.axeDiamond.itemID)
{
ritualStone.setVar1(ModItems.boundAxe.itemID);
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z));
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
item.setDead();
return;
} else if (itemStack.itemID == Item.shovelDiamond.itemID)
{
ritualStone.setVar1(ModItems.boundShovel.itemID);
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z));
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
item.setDead();
return;
} else if (itemGoggles != null && itemGoggles.isItemEqual(itemStack))
{
ritualStone.setVar1(ModItems.sanguineHelmet.itemID);
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z));
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
item.setDead();
return;
}
if (world.rand.nextInt(10) == 0)
{
PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(item.posX, item.posY, item.posZ, (short) 1));
}
}
data.currentEssence = currentEssence - this.getCostPerRefresh();
data.markDirty();
} else
{
ritualStone.setCooldown(ritualStone.getCooldown() - 1);
if (world.rand.nextInt(20) == 0)
{
int lightningPoint = world.rand.nextInt(8);
switch (lightningPoint)
{
case 0:
world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 3, z + 0));
break;
case 1:
world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 3, z + 0));
break;
case 2:
world.addWeatherEffect(new EntityLightningBolt(world, x + 0, y + 3, z + 4));
break;
case 3:
world.addWeatherEffect(new EntityLightningBolt(world, x + 0, y + 3, z - 4));
break;
case 4:
world.addWeatherEffect(new EntityLightningBolt(world, x + 3, y + 3, z + 3));
break;
case 5:
world.addWeatherEffect(new EntityLightningBolt(world, x - 3, y + 3, z + 3));
break;
case 6:
world.addWeatherEffect(new EntityLightningBolt(world, x + 3, y + 3, z - 3));
break;
case 7:
world.addWeatherEffect(new EntityLightningBolt(world, x - 3, y + 3, z - 3));
break;
}
}
if (ritualStone.getCooldown() <= 0)
{
ItemStack spawnedItem = new ItemStack(ritualStone.getVar1(), 1, 0);
if (spawnedItem != null)
{
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, spawnedItem);
world.spawnEntityInWorld(newItem);
}
ritualStone.setActive(false);
}
}
}
}
@Override
public int getCostPerRefresh()
{
return 0;
}
@Override
public int getInitialCooldown()
{
return 200;
}
}