BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/rituals/RitualEffectLeap.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

141 lines
5.2 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.PacketHandler;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.network.Player;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import java.util.Iterator;
import java.util.List;
public class RitualEffectLeap extends RitualEffect {
@Override
public void performEffect(TEMasterStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
data = new LifeEssenceNetwork(owner);
worldSave.setItemData(owner, data);
}
int currentEssence = data.currentEssence;
World world = ritualStone.worldObj;
int x = ritualStone.xCoord;
int y = ritualStone.yCoord;
int z = ritualStone.zCoord;
if (currentEssence < this.getCostPerRefresh())
{
EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
if (entityOwner == null)
{
return;
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
} else
{
int direction = ritualStone.getDirection();
int d0 = 2;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y - 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, 0, d0);
List list = world.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
EntityLivingBase entityplayer;
boolean flag = false;
while (iterator.hasNext())
{
entityplayer = (EntityLivingBase) iterator.next();
if (entityplayer instanceof EntityPlayer)
{
entityplayer.motionY = 1.2;
entityplayer.fallDistance = 0;
switch (direction)
{
case 1:
PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(0, 1.2, -3.0), (Player) entityplayer);
break;
case 2:
PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(3.0, 1.2, 0), (Player) entityplayer);
break;
case 3:
PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(0, 1.2, 3.0), (Player) entityplayer);
break;
case 4:
PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(-3.0, 1.2, 0), (Player) entityplayer);
break;
}
flag = true;
} else
//if (!(entityplayer.getEntityName().equals(owner)))
{
// double xDif = entityplayer.posX - xCoord;
// double yDif = entityplayer.posY - (yCoord + 1);
// double zDif = entityplayer.posZ - zCoord;
//entityplayer.motionX=0.1*xDif;
entityplayer.motionY = 1.2;
switch (direction)
{
case 1:
entityplayer.motionX = 0.0;
entityplayer.motionZ = -3.0;
break;
case 2:
entityplayer.motionX = 3.0;
entityplayer.motionZ = 0.0;
break;
case 3:
entityplayer.motionX = 0.0;
entityplayer.motionZ = -3.0;
break;
case 4:
entityplayer.motionX = -3.0;
entityplayer.motionZ = 0.0;
break;
}
//entityplayer.motionZ=0.1*zDif;
entityplayer.fallDistance = 0;
flag = true;
//entityplayer.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
}
}
if (flag)
{
data.currentEssence = currentEssence - this.getCostPerRefresh();
data.markDirty();
}
}
}
@Override
public int getCostPerRefresh()
{
return 5;
}
}