
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
160 lines
6.3 KiB
Java
160 lines
6.3 KiB
Java
package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
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import WayofTime.alchemicalWizardry.common.ModBlocks;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
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import net.minecraft.block.Block;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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public class RitualEffectCrushing extends RitualEffect {
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@Override
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public void performEffect(TEMasterStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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World worldSave = MinecraftServer.getServer().worldServers[0];
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LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
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if (data == null)
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{
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data = new LifeEssenceNetwork(owner);
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worldSave.setItemData(owner, data);
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}
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int currentEssence = data.currentEssence;
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World world = ritualStone.worldObj;
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if (world.getWorldTime() % 40 != 0)
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{
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return;
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}
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int x = ritualStone.xCoord;
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int y = ritualStone.yCoord;
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int z = ritualStone.zCoord;
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TileEntity tile = world.getBlockTileEntity(x, y + 1, z);
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IInventory tileEntity;
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if (tile instanceof IInventory)
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{
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tileEntity = (IInventory) tile;
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} else
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{
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return;
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}
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if (tileEntity.getSizeInventory() <= 0)
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{
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return;
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}
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if (currentEssence < this.getCostPerRefresh())
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{
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EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner);
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if (entityOwner == null)
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{
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return;
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}
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entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
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} else
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{
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//boolean flag = false;
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for (int j = -3; j < 0; j++)
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{
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for (int i = -1; i <= 1; i++)
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{
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for (int k = -1; k <= 1; k++)
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{
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int blockID = world.getBlockId(x + i, y + j, z + k);
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Block block = Block.blocksList[blockID];
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int meta = world.getBlockMetadata(x + i, y + j, z + k);
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if (block != null)
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{
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if ((block.equals(ModBlocks.ritualStone) || block.equals(ModBlocks.blockMasterStone)))
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{
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continue;
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}
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ArrayList<ItemStack> itemDropList = block.getBlockDropped(world, x + i, y + j, z + k, meta, 0);
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if (itemDropList != null)
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{
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int invSize = tileEntity.getSizeInventory();
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for (ItemStack item : itemDropList)
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{
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ItemStack copyStack = item.copyItemStack(item);
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for (int n = 0; n < invSize; n++)
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{
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if (tileEntity.isItemValidForSlot(n, copyStack) && copyStack.stackSize != 0)
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{
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ItemStack itemStack = tileEntity.getStackInSlot(n);
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if (itemStack == null)
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{
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tileEntity.setInventorySlotContents(n, copyStack);
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copyStack.stackSize = 0;
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} else
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{
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if (itemStack.getItem().equals(copyStack.getItem()))
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{
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int itemSize = itemStack.stackSize;
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int copySize = copyStack.stackSize;
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int maxSize = itemStack.getMaxStackSize();
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if (copySize + itemSize < maxSize)
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{
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copyStack.stackSize = 0;
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itemStack.stackSize = itemSize + copySize;
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tileEntity.setInventorySlotContents(n, itemStack);
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} else
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{
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copyStack.stackSize = itemSize + copySize - maxSize;
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itemStack.stackSize = maxSize;
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}
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}
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}
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}
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}
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if (copyStack.stackSize > 0)
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{
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world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack));
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//flag=true;
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}
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}
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}
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//if(flag)
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world.setBlockToAir(x + i, y + j, z + k);
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world.playSoundEffect(x + i, y + j, z + k, "mob.endermen.portal", 1.0F, 1.0F);
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data.currentEssence = currentEssence - this.getCostPerRefresh();
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data.markDirty();
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return;
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}
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}
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}
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}
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 7;
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}
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}
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