
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
137 lines
5 KiB
Java
137 lines
5 KiB
Java
package WayofTime.alchemicalWizardry.common.renderer.model;
|
|
|
|
import net.minecraft.client.model.ModelBase;
|
|
import net.minecraft.client.model.ModelRenderer;
|
|
import net.minecraft.entity.Entity;
|
|
|
|
public class ModelWritingTable extends ModelBase {
|
|
//fields
|
|
ModelRenderer base;
|
|
ModelRenderer support;
|
|
ModelRenderer appendage1;
|
|
ModelRenderer appendage2;
|
|
ModelRenderer appendage3;
|
|
ModelRenderer appendage4;
|
|
ModelRenderer appendage5;
|
|
ModelRenderer outputPad;
|
|
ModelRenderer input1;
|
|
ModelRenderer input5;
|
|
ModelRenderer input4;
|
|
ModelRenderer input3;
|
|
ModelRenderer Shape1;
|
|
|
|
public ModelWritingTable()
|
|
{
|
|
textureWidth = 64;
|
|
textureHeight = 64;
|
|
base = new ModelRenderer(this, 0, 0);
|
|
base.addBox(0F, 0F, 0F, 16, 2, 16);
|
|
base.setRotationPoint(-8F, 22F, -8F);
|
|
base.setTextureSize(64, 32);
|
|
base.mirror = true;
|
|
setRotation(base, 0F, 0F, 0F);
|
|
support = new ModelRenderer(this, 0, 0);
|
|
support.addBox(0F, 0F, 0F, 2, 12, 2);
|
|
support.setRotationPoint(-1F, 10F, -1F);
|
|
support.setTextureSize(64, 32);
|
|
support.mirror = true;
|
|
setRotation(support, 0F, 0F, 0F);
|
|
appendage1 = new ModelRenderer(this, 48, 0);
|
|
appendage1.addBox(1F, 0F, 0F, 7, 11, 0);
|
|
appendage1.setRotationPoint(0F, 10F, 0F);
|
|
appendage1.setTextureSize(64, 32);
|
|
appendage1.mirror = true;
|
|
setRotation(appendage1, 0F, 0F, 0F);
|
|
appendage2 = new ModelRenderer(this, 48, 0);
|
|
appendage2.addBox(1F, 0F, 0F, 7, 11, 0);
|
|
appendage2.setRotationPoint(0F, 10F, 0F);
|
|
appendage2.setTextureSize(64, 32);
|
|
appendage2.mirror = true;
|
|
setRotation(appendage2, 0F, ((float) Math.PI * 2F / 5F), 0F);
|
|
appendage3 = new ModelRenderer(this, 48, 0);
|
|
appendage3.addBox(1F, 0F, 0F, 7, 11, 0);
|
|
appendage3.setRotationPoint(0F, 10F, 0F);
|
|
appendage3.setTextureSize(64, 32);
|
|
appendage3.mirror = true;
|
|
setRotation(appendage3, 0F, 2.513274F, 0F);
|
|
appendage4 = new ModelRenderer(this, 48, 0);
|
|
appendage4.addBox(1F, 0F, 0F, 7, 11, 0);
|
|
appendage4.setRotationPoint(0F, 10F, 0F);
|
|
appendage4.setTextureSize(64, 32);
|
|
appendage4.mirror = true;
|
|
setRotation(appendage4, 0F, -2.513274F, 0F);
|
|
appendage5 = new ModelRenderer(this, 48, 0);
|
|
appendage5.addBox(1F, 0F, 0F, 7, 11, 0);
|
|
appendage5.setRotationPoint(0F, 10F, 0F);
|
|
appendage5.setTextureSize(64, 32);
|
|
appendage5.mirror = true;
|
|
setRotation(appendage5, 0F, -((float) Math.PI * 2F / 5F), 0F);
|
|
outputPad = new ModelRenderer(this, 0, 20);
|
|
outputPad.addBox(0F, 0F, 0F, 4, 1, 4);
|
|
outputPad.setRotationPoint(-2F, 9F, -2F);
|
|
outputPad.setTextureSize(64, 64);
|
|
outputPad.mirror = true;
|
|
setRotation(outputPad, 0F, 0F, 0F);
|
|
input1 = new ModelRenderer(this, 0, 20);
|
|
input1.addBox(4F, 0F, -2F, 4, 1, 4);
|
|
input1.setRotationPoint(0F, 21F, 0F);
|
|
input1.setTextureSize(64, 64);
|
|
input1.mirror = true;
|
|
setRotation(input1, 0F, 0F, 0F);
|
|
input5 = new ModelRenderer(this, 0, 20);
|
|
input5.addBox(0F, 0F, 0F, 4, 1, 4);
|
|
input5.setRotationPoint(0F, 21F, -8F);
|
|
input5.setTextureSize(64, 64);
|
|
input5.mirror = true;
|
|
setRotation(input5, 0F, 0F, 0F);
|
|
input4 = new ModelRenderer(this, 0, 20);
|
|
input4.addBox(-7F, 0F, -6F, 4, 1, 4);
|
|
input4.setRotationPoint(0F, 21F, 0F);
|
|
input4.setTextureSize(64, 64);
|
|
input4.mirror = true;
|
|
setRotation(input4, 0F, 0F, 0F);
|
|
input3 = new ModelRenderer(this, 0, 20);
|
|
input3.addBox(-7F, 0F, 2F, 4, 1, 4);
|
|
input3.setRotationPoint(0F, 21F, 0F);
|
|
input3.setTextureSize(64, 64);
|
|
input3.mirror = true;
|
|
setRotation(input3, 0F, 0F, 0F);
|
|
Shape1 = new ModelRenderer(this, 0, 20);
|
|
Shape1.addBox(0F, 0F, 4F, 4, 1, 4);
|
|
Shape1.setRotationPoint(0F, 21F, 0F);
|
|
Shape1.setTextureSize(64, 64);
|
|
Shape1.mirror = true;
|
|
setRotation(Shape1, 0F, 0F, 0F);
|
|
}
|
|
|
|
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
|
|
{
|
|
super.render(entity, f, f1, f2, f3, f4, f5);
|
|
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
|
base.render(f5);
|
|
support.render(f5);
|
|
appendage1.render(f5);
|
|
appendage2.render(f5);
|
|
appendage3.render(f5);
|
|
appendage4.render(f5);
|
|
appendage5.render(f5);
|
|
outputPad.render(f5);
|
|
input1.render(f5);
|
|
input5.render(f5);
|
|
input4.render(f5);
|
|
input3.render(f5);
|
|
Shape1.render(f5);
|
|
}
|
|
|
|
private void setRotation(ModelRenderer model, float x, float y, float z)
|
|
{
|
|
model.rotateAngleX = x;
|
|
model.rotateAngleY = y;
|
|
model.rotateAngleZ = z;
|
|
}
|
|
|
|
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
|
|
{
|
|
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
|
}
|
|
}
|