BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/items/thaumcraft/FocusBloodBlast.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

190 lines
6.3 KiB
Java

package WayofTime.alchemicalWizardry.common.items.thaumcraft;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class FocusBloodBlast extends FocusBase {
private static final AspectList visUsage = new AspectList().add(Aspect.AIR, 15).add(Aspect.ENTROPY, 45);
private final int maxCooldown = 7;
public static Map<String,Integer> playerCooldown = new HashMap();
public FocusBloodBlast(int par1)
{
super(par1);
this.setUnlocalizedName("focusBloodBlast");
this.setEnergyUsed(100);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
super.registerIcons(iconRegister);
if (hasOrnament())
{
ornament = iconRegister.registerIcon("AlchemicalWizardry:" + "focusBloodBlast" + "Orn");
}
if (hasDepth())
{
depth = iconRegister.registerIcon("AlchemicalWizardry:" + "focusBloodBlast" + "Depth");
}
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
//super.addInformation(par1ItemStack, par2EntityPlayer, par3List, par4);
if (!(par1ItemStack.stackTagCompound == null))
{
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
{
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
}
}
}
@Override
public void onUsingFocusTick(ItemStack stack, EntityPlayer par3EntityPlayer, int ticks)
{
if (AlchemicalWizardry.isThaumcraftLoaded)
{
Item item = stack.getItem();
Class clazz = item.getClass();
while (!clazz.getName().equals("thaumcraft.common.items.wands.ItemWandCasting"))
{
if (clazz == Object.class)
{
return;
}
clazz = clazz.getSuperclass();
}
//Item testItem = item.set
//Method consumeAllVis = null;
try
{
if (!playerCooldown.containsKey(par3EntityPlayer.username))
{
playerCooldown.put(par3EntityPlayer.username, 0);
}
Method getFocusItem = clazz.getMethod("getFocusItem", ItemStack.class);
ItemStack focusStack = (ItemStack) getFocusItem.invoke(item, stack);
//int potency = EnchantmentHelper.getEnchantmentLevel(ThaumcraftApi.enchantPotency, focusStack);
int cooldown = playerCooldown.get(par3EntityPlayer.username) + 1;
playerCooldown.put(par3EntityPlayer.username, cooldown);
if (cooldown >= this.maxCooldown)
{
Method consumeAllVis = clazz.getMethod("consumeAllVis", ItemStack.class, EntityPlayer.class, AspectList.class, boolean.class);
if ((Boolean) consumeAllVis.invoke(item, stack, par3EntityPlayer, getVisCost(), true))
{
playerCooldown.put(par3EntityPlayer.username, 0);
EnergyItems.checkAndSetItemOwner(focusStack, par3EntityPlayer);
World world = par3EntityPlayer.worldObj;
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
this.syphonBatteries(focusStack, par3EntityPlayer, 100);
}
//world.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
world.playSoundAtEntity(par3EntityPlayer, "thaumcraft:wand", 0.5F, 1F);
if (!world.isRemote)
{
//par2World.spawnEntityInWorld(new EnergyBlastProjectile(par2World, par3EntityPlayer, damage));
world.spawnEntityInWorld(new EnergyBlastProjectile(world, par3EntityPlayer, (int) (5)));
//this.setDelay(par1ItemStack, maxDelay);
}
}
}
} catch (NoSuchMethodException e1)
{
// TODO Auto-generated catch block
e1.printStackTrace();
} catch (SecurityException e1)
{
// TODO Auto-generated catch block
e1.printStackTrace();
} catch (IllegalAccessException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalArgumentException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
} catch (InvocationTargetException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
@Override
public void onPlayerStoppedUsingFocus(ItemStack paramItemStack, World paramWorld, EntityPlayer paramEntityPlayer, int paramInt)
{
playerCooldown.put(paramEntityPlayer.username, 0);
}
@Override
public String getSortingHelper(ItemStack itemstack)
{
return "BLOODBLAST";
}
@Override
public int getFocusColor()
{
return 0x8A0707;
}
@Override
public AspectList getVisCost()
{
return visUsage;
}
@Override
public boolean isVisCostPerTick()
{
return true;
}
@Override
public WandFocusAnimation getAnimation()
{
return WandFocusAnimation.WAVE;
}
boolean hasOrnament()
{
return true;
}
}