BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/items/sigil/SigilOfTheBridge.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

310 lines
9.3 KiB
Java

package WayofTime.alchemicalWizardry.common.items.sigil;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.ArmourUpgrade;
import WayofTime.alchemicalWizardry.common.ModBlocks;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
import java.util.List;
public class SigilOfTheBridge extends EnergyItems implements ArmourUpgrade {
private static Icon activeIcon;
private static Icon passiveIcon;
private int tickDelay = 200;
public SigilOfTheBridge(int id)
{
super(id);
this.maxStackSize = 1;
//setMaxDamage(1000);
setEnergyUsed(100);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
// TODO Auto-generated constructor stub
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Activate to create a bridge");
par3List.add("beneath your feet.");
if (!(par1ItemStack.stackTagCompound == null))
{
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
par3List.add("Activated");
} else
{
par3List.add("Deactivated");
}
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
}
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BridgeSigil_deactivated");
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:BridgeSigil_activated");
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:BridgeSigil_deactivated");
}
@Override
public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
{
if (stack.stackTagCompound == null)
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.stackTagCompound;
if (tag.getBoolean("isActive"))
{
return this.activeIcon;
} else
{
return this.passiveIcon;
}
}
@Override
@SideOnly(Side.CLIENT)
public Icon getIconFromDamage(int par1)
{
if (par1 == 1)
{
return this.activeIcon;
} else
{
return this.passiveIcon;
}
}
// @Override
// public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
// {
//
// if(applyBonemeal(par1ItemStack,par3World,par4,par5,par6,par2EntityPlayer))
// {
// if (par3World.isRemote)
// {
// par3World.playAuxSFX(2005, par4, par5, par6, 0);
// EnergyItems.syphonBatteries(par1ItemStack, par2EntityPlayer, getEnergyUsed());
// return true;
// }
// return true;
// }
// return false;
// }
@Override
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = par1ItemStack.stackTagCompound;
tag.setBoolean("isActive", !(tag.getBoolean("isActive")));
if (tag.getBoolean("isActive"))
{
par1ItemStack.setItemDamage(1);
tag.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % tickDelay);
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, getEnergyUsed());
}
} else
{
par1ItemStack.setItemDamage(par1ItemStack.getMaxDamage());
}
return par1ItemStack;
}
@Override
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
{
if (!(par3Entity instanceof EntityPlayer))
{
return;
}
EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
if (par2World.getWorldTime() % tickDelay == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par3Entity instanceof EntityPlayer)
{
EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer) par3Entity, this.getLPUsed(par1ItemStack));
this.setLPUsed(par1ItemStack, 0);
}
// if(par2World.isRemote)
// {
// return;
// }
if (!par3EntityPlayer.onGround && !par3EntityPlayer.isSneaking())
{
return;
}
int range = 2;
int verticalOffset = -1;
if (par3EntityPlayer.isSneaking())
{
verticalOffset--;
}
if (par2World.isRemote)
{
verticalOffset--;
}
int posX = (int) Math.round(par3Entity.posX - 0.5f);
int posY = (int) par3Entity.posY;
int posZ = (int) Math.round(par3Entity.posZ - 0.5f);
int incremented = 0;
for (int ix = posX - range; ix <= posX + range; ix++)
{
for (int iz = posZ - range; iz <= posZ + range; iz++)
{
//for(int iy=posY-verticalRange;iy<=posY+verticalRange;iy++)
{
int id = par2World.getBlockId(ix, posY + verticalOffset, iz);
Block block = Block.blocksList[id];
if (par2World.isAirBlock(ix, posY + verticalOffset, iz))
{
par2World.setBlock(ix, posY + verticalOffset, iz, ModBlocks.spectralBlock.blockID, 0, 3);
if (par2World.rand.nextInt(2) == 0)
{
incremented++;
}
}
}
}
}
this.incrimentLPUSed(par1ItemStack, incremented);
}
return;
}
public int getLPUsed(ItemStack par1ItemStack)
{
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
return par1ItemStack.stackTagCompound.getInteger("LPUsed");
}
public void incrimentLPUSed(ItemStack par1ItemStack, int addedLP)
{
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
par1ItemStack.stackTagCompound.setInteger("LPUsed", par1ItemStack.stackTagCompound.getInteger("LPUsed") + addedLP);
}
public void setLPUsed(ItemStack par1ItemStack, int newLP)
{
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
par1ItemStack.stackTagCompound.setInteger("LPUsed", newLP);
}
@Override
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
{
if (!player.onGround && !player.isSneaking())
{
return;
}
int range = 2;
int verticalOffset = -1;
if (player.isSneaking())
{
verticalOffset--;
}
int posX = (int) Math.round(player.posX - 0.5f);
int posY = (int) player.posY;
int posZ = (int) Math.round(player.posZ - 0.5f);
//int incremented = 0;
for (int ix = posX - range; ix <= posX + range; ix++)
{
for (int iz = posZ - range; iz <= posZ + range; iz++)
{
//for(int iy=posY-verticalRange;iy<=posY+verticalRange;iy++)
{
int id = world.getBlockId(ix, posY + verticalOffset, iz);
Block block = Block.blocksList[id];
if (world.isAirBlock(ix, posY + verticalOffset, iz))
{
world.setBlock(ix, posY + verticalOffset, iz, ModBlocks.spectralBlock.blockID, 0, 3);
}
}
}
}
}
@Override
public boolean isUpgrade()
{
// TODO Auto-generated method stub
return true;
}
@Override
public int getEnergyForTenSeconds()
{
// TODO Auto-generated method stub
return 100;
}
}