
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
393 lines
13 KiB
Java
393 lines
13 KiB
Java
package WayofTime.alchemicalWizardry.common.items.sigil;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.ArmourUpgrade;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.*;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.Event.Result;
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import net.minecraftforge.event.entity.player.BonemealEvent;
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import java.util.List;
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public class SigilOfGrowth extends EnergyItems implements ArmourUpgrade {
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private static Icon activeIcon;
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private static Icon passiveIcon;
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private int tickDelay = 100;
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public SigilOfGrowth(int id)
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{
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super(id);
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this.maxStackSize = 1;
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//setMaxDamage(1000);
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setEnergyUsed(150);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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// TODO Auto-generated constructor stub
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}
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@Override
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public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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par3List.add("Who needs a green thumb when");
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par3List.add("you have a green slate?");
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if (!(par1ItemStack.stackTagCompound == null))
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{
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if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
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{
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par3List.add("Activated");
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} else
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{
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par3List.add("Deactivated");
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}
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par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconRegister)
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{
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:GrowthSigil_deactivated");
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this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:GrowthSigil_activated");
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this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:GrowthSigil_deactivated");
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}
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@Override
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public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
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{
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if (stack.stackTagCompound == null)
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{
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stack.setTagCompound(new NBTTagCompound());
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}
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NBTTagCompound tag = stack.stackTagCompound;
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if (tag.getBoolean("isActive"))
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{
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return this.activeIcon;
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} else
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{
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return this.passiveIcon;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public Icon getIconFromDamage(int par1)
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{
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if (par1 == 1)
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{
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return this.activeIcon;
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} else
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{
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return this.passiveIcon;
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}
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}
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@Override
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public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par2EntityPlayer);
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if (applyBonemeal(par1ItemStack, par3World, par4, par5, par6, par2EntityPlayer))
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{
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EnergyItems.syphonBatteries(par1ItemStack, par2EntityPlayer, getEnergyUsed());
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if (par3World.isRemote)
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{
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par3World.playAuxSFX(2005, par4, par5, par6, 0);
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return true;
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}
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return true;
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}
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return false;
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}
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@Override
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public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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if (par3EntityPlayer.isSneaking())
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{
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return par1ItemStack;
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}
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if (par1ItemStack.stackTagCompound == null)
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{
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par1ItemStack.setTagCompound(new NBTTagCompound());
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}
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NBTTagCompound tag = par1ItemStack.stackTagCompound;
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tag.setBoolean("isActive", !(tag.getBoolean("isActive")));
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if (tag.getBoolean("isActive"))
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{
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par1ItemStack.setItemDamage(1);
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tag.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % tickDelay);
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if (!par3EntityPlayer.capabilities.isCreativeMode)
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{
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EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, getEnergyUsed());
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}
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} else
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{
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par1ItemStack.setItemDamage(par1ItemStack.getMaxDamage());
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}
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return par1ItemStack;
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}
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@Override
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public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
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{
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if (!(par3Entity instanceof EntityPlayer))
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{
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return;
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}
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EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
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if (par1ItemStack.stackTagCompound == null)
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{
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par1ItemStack.setTagCompound(new NBTTagCompound());
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}
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if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
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{
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if (par2World.getWorldTime() % tickDelay == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par3Entity instanceof EntityPlayer)
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{
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EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer) par3Entity, getEnergyUsed());
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}
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int range = 5;
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int verticalRange = 2;
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int posX = (int) Math.round(par3Entity.posX - 0.5f);
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int posY = (int) par3Entity.posY;
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int posZ = (int) Math.round(par3Entity.posZ - 0.5f);
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for (int ix = posX - range; ix <= posX + range; ix++)
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{
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for (int iz = posZ - range; iz <= posZ + range; iz++)
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{
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for (int iy = posY - verticalRange; iy <= posY + verticalRange; iy++)
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{
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int id = par2World.getBlockId(ix, iy, iz);
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Block block = Block.blocksList[id];
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if (block instanceof IPlantable)
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{
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if (par2World.rand.nextInt(20) == 0)
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{
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block.updateTick(par2World, ix, iy, iz, par2World.rand);
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}
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}
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}
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}
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}
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}
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return;
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}
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public static boolean applyBonemeal(ItemStack par0ItemStack, World par1World, int par2, int par3, int par4, EntityPlayer player)
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{
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int l = par1World.getBlockId(par2, par3, par4);
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BonemealEvent event = new BonemealEvent(player, par1World, l, par2, par3, par4);
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if (MinecraftForge.EVENT_BUS.post(event))
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{
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return false;
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}
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if (event.getResult() == Result.ALLOW)
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{
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return true;
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}
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if (l == Block.sapling.blockID)
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{
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if (!par1World.isRemote)
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{
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if ((double) par1World.rand.nextFloat() < 0.45D)
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{
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((BlockSapling) Block.sapling).markOrGrowMarked(par1World, par2, par3, par4, par1World.rand);
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}
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}
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return true;
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} else if (l != Block.mushroomBrown.blockID && l != Block.mushroomRed.blockID)
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{
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if (l != Block.melonStem.blockID && l != Block.pumpkinStem.blockID)
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{
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if (l > 0 && Block.blocksList[l] instanceof BlockCrops)
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{
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if (par1World.getBlockMetadata(par2, par3, par4) == 7)
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{
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return false;
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} else
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{
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if (!par1World.isRemote)
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{
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((BlockCrops) Block.blocksList[l]).fertilize(par1World, par2, par3, par4);
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}
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return true;
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}
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} else
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{
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int i1;
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int j1;
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int k1;
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if (l == Block.cocoaPlant.blockID)
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{
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i1 = par1World.getBlockMetadata(par2, par3, par4);
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j1 = BlockDirectional.getDirection(i1);
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k1 = BlockCocoa.func_72219_c(i1);
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if (k1 >= 2)
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{
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return false;
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} else
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{
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if (!par1World.isRemote)
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{
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++k1;
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par1World.setBlockMetadataWithNotify(par2, par3, par4, k1 << 2 | j1, 2);
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}
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return true;
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}
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} else if (l != Block.grass.blockID)
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{
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return false;
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} else
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{
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if (!par1World.isRemote)
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{
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label102:
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for (i1 = 0; i1 < 128; ++i1)
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{
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j1 = par2;
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k1 = par3 + 1;
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int l1 = par4;
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for (int i2 = 0; i2 < i1 / 16; ++i2)
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{
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j1 += itemRand.nextInt(3) - 1;
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k1 += (itemRand.nextInt(3) - 1) * itemRand.nextInt(3) / 2;
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l1 += itemRand.nextInt(3) - 1;
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if (par1World.getBlockId(j1, k1 - 1, l1) != Block.grass.blockID || par1World.isBlockNormalCube(j1, k1, l1))
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{
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continue label102;
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}
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}
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if (par1World.getBlockId(j1, k1, l1) == 0)
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{
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if (itemRand.nextInt(10) != 0)
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{
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if (Block.tallGrass.canBlockStay(par1World, j1, k1, l1))
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{
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par1World.setBlock(j1, k1, l1, Block.tallGrass.blockID, 1, 3);
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}
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} else
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{
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ForgeHooks.plantGrass(par1World, j1, k1, l1);
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}
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}
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}
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}
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return true;
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}
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}
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} else if (par1World.getBlockMetadata(par2, par3, par4) == 7)
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{
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return false;
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} else
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{
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if (!par1World.isRemote)
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{
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((BlockStem) Block.blocksList[l]).fertilizeStem(par1World, par2, par3, par4);
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}
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return true;
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}
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} else
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{
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if (!par1World.isRemote)
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{
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if ((double) par1World.rand.nextFloat() < 0.4D)
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{
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((BlockMushroom) Block.blocksList[l]).fertilizeMushroom(par1World, par2, par3, par4, par1World.rand);
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}
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}
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return true;
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}
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}
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@Override
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public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
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{
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int range = 5;
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int verticalRange = 2;
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int posX = (int) Math.round(player.posX - 0.5f);
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int posY = (int) player.posY;
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int posZ = (int) Math.round(player.posZ - 0.5f);
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for (int ix = posX - range; ix <= posX + range; ix++)
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{
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for (int iz = posZ - range; iz <= posZ + range; iz++)
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{
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for (int iy = posY - verticalRange; iy <= posY + verticalRange; iy++)
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{
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int id = world.getBlockId(ix, iy, iz);
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Block block = Block.blocksList[id];
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if (block instanceof IPlantable)
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{
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if (world.rand.nextInt(10) == 0)
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{
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block.updateTick(world, ix, iy, iz, world.rand);
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}
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}
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}
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}
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}
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}
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@Override
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public boolean isUpgrade()
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{
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// TODO Auto-generated method stub
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return true;
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}
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@Override
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public int getEnergyForTenSeconds()
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{
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// TODO Auto-generated method stub
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return 50;
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}
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}
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