
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
93 lines
2.8 KiB
Java
93 lines
2.8 KiB
Java
package WayofTime.alchemicalWizardry.common.items.sigil;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.ArmourUpgrade;
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import WayofTime.alchemicalWizardry.common.PacketHandler;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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import java.util.List;
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public class DivinationSigil extends Item implements ArmourUpgrade {
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public DivinationSigil(int par1)
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{
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super(par1);
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this.maxStackSize = 1;
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//setMaxDamage(1000);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconRegister)
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{
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DivinationSigil");
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}
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@Override
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public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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par3List.add("Peer into the soul to");
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par3List.add("get the current essence");
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if (!(par1ItemStack.stackTagCompound == null))
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{
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par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
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}
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}
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@Override
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public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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if (!par3EntityPlayer.worldObj.isRemote)
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{
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return par1ItemStack;
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}
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NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
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if (itemTag == null || itemTag.getString("ownerName").equals(""))
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{
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return par1ItemStack;
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}
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String ownerName = itemTag.getString("ownerName");
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PacketDispatcher.sendPacketToServer(PacketHandler.getPacket(ownerName));
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return par1ItemStack;
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}
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@Override
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public void onArmourUpdate(World world, EntityPlayer player,
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ItemStack thisItemStack)
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{
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// TODO Auto-generated method stub
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player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 400, 9));
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}
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@Override
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public boolean isUpgrade()
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{
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// TODO Auto-generated method stub
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return true;
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}
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@Override
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public int getEnergyForTenSeconds()
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{
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// TODO Auto-generated method stub
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return 25;
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}
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}
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