
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
219 lines
6.9 KiB
Java
219 lines
6.9 KiB
Java
package WayofTime.alchemicalWizardry.common.items;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaMainProjectile;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.Icon;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import java.util.List;
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public class EnergyBazooka extends EnergyItems {
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private static Icon activeIcon;
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private static Icon passiveIcon;
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private static int damage;
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//private static int delay;
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private static final int maxDelay = 150;
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public EnergyBazooka(int id)
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{
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super(id);
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setMaxStackSize(1);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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setFull3D();
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setMaxDamage(250);
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this.setEnergyUsed(20000);
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damage = 12;
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//delay = 0;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconRegister)
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{
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:EnergyBazooka_activated");
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this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:EnergyBazooka_activated");
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this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
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}
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@Override
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public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
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{
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if (stack.stackTagCompound == null)
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{
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stack.setTagCompound(new NBTTagCompound());
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}
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NBTTagCompound tag = stack.stackTagCompound;
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if (tag.getBoolean("isActive"))
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{
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return this.activeIcon;
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} else
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{
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return this.passiveIcon;
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}
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}
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@Override
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public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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if (par3EntityPlayer.isSneaking())
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{
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this.setActivated(par1ItemStack, !getActivated(par1ItemStack));
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par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 100);
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return par1ItemStack;
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}
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if (!getActivated(par1ItemStack))
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{
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return par1ItemStack;
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}
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if (this.getDelay(par1ItemStack) > 0)
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{
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return par1ItemStack;
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}
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if (!par3EntityPlayer.capabilities.isCreativeMode)
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{
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this.syphonBatteries(par1ItemStack, par3EntityPlayer, this.getEnergyUsed());
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}
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par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
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if (!par2World.isRemote)
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{
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//par2World.spawnEntityInWorld(new EntityEnergyBazookaMainProjectile(par2World, par3EntityPlayer, damage));
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par2World.spawnEntityInWorld(new EntityEnergyBazookaMainProjectile(par2World, par3EntityPlayer, damage));
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this.setDelay(par1ItemStack, maxDelay);
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}
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Vec3 vec = par3EntityPlayer.getLookVec();
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double wantedVelocity = 3.0f;
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par3EntityPlayer.motionX = -vec.xCoord * wantedVelocity;
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par3EntityPlayer.motionY = -vec.yCoord * wantedVelocity;
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par3EntityPlayer.motionZ = -vec.zCoord * wantedVelocity;
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par2World.playSoundEffect((double) ((float) par3EntityPlayer.posX + 0.5F), (double) ((float) par3EntityPlayer.posY + 0.5F), (double) ((float) par3EntityPlayer.posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (par2World.rand.nextFloat() - par2World.rand.nextFloat()) * 0.8F);
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par3EntityPlayer.fallDistance = 0;
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return par1ItemStack;
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}
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@Override
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public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
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{
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if (!(par3Entity instanceof EntityPlayer))
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{
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return;
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}
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EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
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if (par1ItemStack.stackTagCompound == null)
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{
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par1ItemStack.setTagCompound(new NBTTagCompound());
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}
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// if(par1ItemStack.stackTagCompound.getBoolean("isActive"))
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// {
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// EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 1);
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// }
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int delay = this.getDelay(par1ItemStack);
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if (!par2World.isRemote && delay > 0)
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{
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this.setDelay(par1ItemStack, delay - 1);
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}
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if (par2World.getWorldTime() % 100 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive"))
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{
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if (!par3EntityPlayer.capabilities.isCreativeMode)
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{
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EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 50);
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}
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}
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par1ItemStack.setItemDamage(0);
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return;
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}
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@Override
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public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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par3List.add("Boom.");
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if (!(par1ItemStack.stackTagCompound == null))
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{
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if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
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{
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par3List.add("Activated");
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} else
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{
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par3List.add("Deactivated");
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}
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if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
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{
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par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
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}
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}
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}
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public void setActivated(ItemStack par1ItemStack, boolean newActivated)
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{
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NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
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if (itemTag == null)
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{
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par1ItemStack.setTagCompound(new NBTTagCompound());
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}
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itemTag.setBoolean("isActive", newActivated);
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}
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public boolean getActivated(ItemStack par1ItemStack)
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{
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NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
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if (itemTag == null)
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{
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par1ItemStack.setTagCompound(new NBTTagCompound());
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}
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return itemTag.getBoolean("isActive");
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}
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public void setDelay(ItemStack par1ItemStack, int newDelay)
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{
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NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
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if (itemTag == null)
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{
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par1ItemStack.setTagCompound(new NBTTagCompound());
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}
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itemTag.setInteger("delay", newDelay);
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}
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public int getDelay(ItemStack par1ItemStack)
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{
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NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
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if (itemTag == null)
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{
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par1ItemStack.setTagCompound(new NBTTagCompound());
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}
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return itemTag.getInteger("delay");
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}
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}
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