
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
73 lines
1.9 KiB
Java
73 lines
1.9 KiB
Java
package WayofTime.alchemicalWizardry.common.items;
|
|
|
|
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
|
|
import WayofTime.alchemicalWizardry.common.ArmourUpgrade;
|
|
import WayofTime.alchemicalWizardry.common.ModItems;
|
|
import cpw.mods.fml.relauncher.Side;
|
|
import cpw.mods.fml.relauncher.SideOnly;
|
|
import net.minecraft.client.renderer.texture.IconRegister;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.world.World;
|
|
|
|
public class BloodShard extends Item implements ArmourUpgrade {
|
|
public BloodShard(int par1)
|
|
{
|
|
super(par1);
|
|
this.maxStackSize = 64;
|
|
//setEnergyUsed(100);
|
|
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public void registerIcons(IconRegister iconRegister)
|
|
{
|
|
if (this.itemID == ModItems.weakBloodShard.itemID)
|
|
{
|
|
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:WeakBloodShard");
|
|
return;
|
|
}
|
|
|
|
if (this.itemID == ModItems.demonBloodShard.itemID)
|
|
{
|
|
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:DemonBloodShard");
|
|
return;
|
|
}
|
|
}
|
|
|
|
public int getBloodShardLevel()
|
|
{
|
|
if (this.itemID == ModItems.weakBloodShard.itemID)
|
|
{
|
|
return 1;
|
|
} else if (this.itemID == ModItems.demonBloodShard.itemID)
|
|
{
|
|
return 2;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
|
|
{
|
|
// TODO Auto-generated method stub
|
|
}
|
|
|
|
@Override
|
|
public boolean isUpgrade()
|
|
{
|
|
// TODO Auto-generated method stub
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public int getEnergyForTenSeconds()
|
|
{
|
|
// TODO Auto-generated method stub
|
|
return 0;
|
|
}
|
|
}
|