BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/items/ArmourInhibitor.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

213 lines
6.3 KiB
Java

package WayofTime.alchemicalWizardry.common.items;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
import java.util.List;
public class ArmourInhibitor extends EnergyItems {
private static Icon activeIcon;
private static Icon passiveIcon;
private int tickDelay = 200;
public ArmourInhibitor(int id)
{
super(id);
this.maxStackSize = 1;
//setMaxDamage(1000);
setEnergyUsed(0);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Used to suppress a soul's");
par3List.add("unnatural abilities.");
if (!(par1ItemStack.stackTagCompound == null))
{
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
par3List.add("Activated");
} else
{
par3List.add("Deactivated");
}
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
}
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:ArmourInhibitor_deactivated");
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:ArmourInhibitor_activated");
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:ArmourInhibitor_deactivated");
}
@Override
public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
{
if (stack.stackTagCompound == null)
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.stackTagCompound;
if (tag.getBoolean("isActive"))
{
return this.activeIcon;
} else
{
return this.passiveIcon;
}
}
@Override
@SideOnly(Side.CLIENT)
public Icon getIconFromDamage(int par1)
{
if (par1 == 1)
{
return this.activeIcon;
} else
{
return this.passiveIcon;
}
}
// @Override
// public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
// {
//
// if(applyBonemeal(par1ItemStack,par3World,par4,par5,par6,par2EntityPlayer))
// {
// if (par3World.isRemote)
// {
// par3World.playAuxSFX(2005, par4, par5, par6, 0);
// EnergyItems.syphonBatteries(par1ItemStack, par2EntityPlayer, getEnergyUsed());
// return true;
// }
// return true;
// }
// return false;
// }
@Override
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = par1ItemStack.stackTagCompound;
tag.setBoolean("isActive", !(tag.getBoolean("isActive")));
if (tag.getBoolean("isActive"))
{
par1ItemStack.setItemDamage(1);
tag.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % tickDelay);
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
//EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, getEnergyUsed());
}
} else
{
par1ItemStack.setItemDamage(par1ItemStack.getMaxDamage());
}
return par1ItemStack;
}
@Override
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
{
if (!(par3Entity instanceof EntityPlayer))
{
return;
}
EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
if (par2World.getWorldTime() % tickDelay == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par3Entity instanceof EntityPlayer)
{
//EnergyItems.syphonBatteries(par1ItemStack, (EntityPlayer)par3Entity, getEnergyUsed());
}
//TODO Do stuff
par3EntityPlayer.addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 2, 0));
}
return;
}
// @Override
// public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack) {
//
// int range = 5;
// int verticalRange = 2;
// int posX = (int)Math.round(player.posX-0.5f);
// int posY = (int)player.posY;
// int posZ = (int)Math.round(player.posZ-0.5f);
//
// for(int ix=posX-range;ix<=posX+range;ix++)
// {
// for(int iz=posZ-range;iz<=posZ+range;iz++)
// {
// for(int iy=posY-verticalRange;iy<=posY+verticalRange;iy++)
// {
// int id = world.getBlockId(ix, iy, iz);
// Block block = Block.blocksList[id];
// if(block instanceof IPlantable)
// {
// if(world.rand.nextInt(10)==0)
// block.updateTick(world, ix, iy, iz, world.rand);
// }
// }
// }
// }
//
// }
// @Override
// public boolean isUpgrade() {
// // TODO Auto-generated method stub
// return true;
// }
//
// @Override
// public int getEnergyForTenSeconds() {
// // TODO Auto-generated method stub
// return 50;
// }
}