
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
118 lines
4.1 KiB
Java
118 lines
4.1 KiB
Java
package WayofTime.alchemicalWizardry.common.entity.projectile;
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import WayofTime.alchemicalWizardry.common.PacketHandler;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumMovingObjectType;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public class HolyProjectile extends EnergyBlastProjectile {
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public HolyProjectile(World par1World)
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{
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super(par1World);
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}
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public HolyProjectile(World par1World, double par2, double par4, double par6)
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{
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super(par1World, par2, par4, par6);
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}
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public HolyProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage)
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{
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super(par1World, par2EntityPlayer, damage);
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}
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public HolyProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch)
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{
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super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
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}
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public HolyProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
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{
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super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
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}
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@Override
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public DamageSource getDamageSource()
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{
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return DamageSource.causeMobDamage(shootingEntity);
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}
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@Override
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public void onImpact(MovingObjectPosition mop)
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{
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if (mop.typeOfHit == EnumMovingObjectType.ENTITY && mop.entityHit != null)
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{
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if (mop.entityHit == shootingEntity)
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{
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return;
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}
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this.onImpact(mop.entityHit);
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} else if (mop.typeOfHit == EnumMovingObjectType.TILE)
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{
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// for(int i=-1;i<=1;i++)
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// {
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// for(int j=-1;j<=1;j++)
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// {
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// for(int k=-1;k<=1;k++)
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// {
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// if(worldObj.isAirBlock((int)this.posX+i, (int)this.posY+j, (int)this.posZ+k))
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// {
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// worldObj.setBlock( (int)this.posX+i, (int)this.posY+j, (int)this.posZ+k,Block.fire.blockID);
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// }
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// }
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// }
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// }
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}
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this.setDead();
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}
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@Override
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public void onImpact(Entity mop)
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{
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if (mop == shootingEntity && ticksInAir > 3)
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{
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shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
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this.setDead();
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} else
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{
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//doDamage(8 + d6(), mop);
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if (mop instanceof EntityLivingBase)
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{
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//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
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//((EntityLivingBase)mop).setFire(50);
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//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
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if (((EntityLivingBase) mop).isEntityUndead())
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{
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doDamage((int) (projectileDamage * 2), mop);
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} else
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{
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doDamage(projectileDamage, mop);
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}
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}
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//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
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}
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if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
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{
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//worldObj.setBlock((int)this.posX, (int)this.posY, (int)this.posZ,Block.fire.blockID);
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}
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spawnHitParticles("magicCrit", 8);
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this.setDead();
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}
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@Override
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public void doFiringParticles()
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{
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PacketDispatcher.sendPacketToAllAround(posX, posY, posZ, 30, worldObj.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D));
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PacketDispatcher.sendPacketToAllAround(posX, posY, posZ, 30, worldObj.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", posX, posY, posZ, 1.0F, 1.0F, 1.0F));
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}
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}
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