
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
135 lines
4.5 KiB
Java
135 lines
4.5 KiB
Java
package WayofTime.alchemicalWizardry.common.entity.projectile;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumMovingObjectType;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public class ExplosionProjectile extends EnergyBlastProjectile {
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protected boolean causesEnvDamage;
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public ExplosionProjectile(World par1World)
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{
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super(par1World);
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}
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public ExplosionProjectile(World par1World, double par2, double par4, double par6)
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{
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super(par1World, par2, par4, par6);
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}
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public ExplosionProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, boolean flag)
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{
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super(par1World, par2EntityPlayer, damage);
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causesEnvDamage = flag;
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}
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public ExplosionProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch, boolean flag)
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{
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super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch);
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causesEnvDamage = flag;
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}
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@Override
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public DamageSource getDamageSource()
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{
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return DamageSource.causeMobDamage(shootingEntity);
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}
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@Override
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public void onImpact(MovingObjectPosition mop)
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{
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if (mop.typeOfHit == EnumMovingObjectType.ENTITY && mop.entityHit != null)
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{
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if (mop.entityHit == shootingEntity)
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{
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return;
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}
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worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float) (2), causesEnvDamage);
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//this.onImpact(mop.entityHit);
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} else if (mop.typeOfHit == EnumMovingObjectType.TILE)
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{
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// for(int i=-1;i<=1;i++)
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// {
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// for(int j=-1;j<=1;j++)
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// {
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// for(int k=-1;k<=1;k++)
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// {
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// if(worldObj.isAirBlock((int)this.posX+i, (int)this.posY+j, (int)this.posZ+k))
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// {
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// worldObj.setBlock( (int)this.posX+i, (int)this.posY+j, (int)this.posZ+k,Block.fire.blockID);
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// }
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// }
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// }
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// }
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worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float) (2), causesEnvDamage);
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}
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this.setDead();
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}
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@Override
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public void onImpact(Entity mop)
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{
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if (mop == shootingEntity && ticksInAir > 3)
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{
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shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
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this.setDead();
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} else
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{
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//doDamage(8 + d6(), mop);
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if (mop instanceof EntityLivingBase)
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{
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//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
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//((EntityLivingBase)mop).setFire(50);
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//((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
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if (((EntityLivingBase) mop).isImmuneToFire())
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{
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doDamage((int) (projectileDamage), mop);
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} else
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{
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doDamage(projectileDamage, mop);
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}
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}
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//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
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}
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if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
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{
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//worldObj.setBlock((int)this.posX, (int)this.posY, (int)this.posZ,Block.fire.blockID);
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}
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spawnHitParticles("magicCrit", 8);
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this.setDead();
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}
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@Override
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public void doFiringParticles()
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{
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worldObj.spawnParticle("mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D);
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worldObj.spawnParticle("explode", posX, posY, posZ, gaussian(motionX), gaussian(motionY), gaussian(motionZ));
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}
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@Override
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public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
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{
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super.writeEntityToNBT(par1NBTTagCompound);
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par1NBTTagCompound.setBoolean("causesEnvDamage", causesEnvDamage);
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}
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/**
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* (abstract) Protected helper method to read subclass entity data from NBT.
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*/
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@Override
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public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
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{
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super.readEntityFromNBT(par1NBTTagCompound);
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causesEnvDamage = par1NBTTagCompound.getBoolean("causesEnvDamage");
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}
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}
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