
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
25 lines
866 B
Java
25 lines
866 B
Java
package WayofTime.alchemicalWizardry.common.entity.mob;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.IMob;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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public class EntityFireElemental extends EntityElemental implements IMob {
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public EntityFireElemental(World world)
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{
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super(world, AlchemicalWizardry.entityFireElementalID);
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this.isImmuneToFire = true;
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}
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public void inflictEffectOnEntity(Entity target)
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{
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if (target instanceof EntityLivingBase)
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{
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((EntityLivingBase) target).setFire(10);
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((EntityLivingBase) target).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionInhibit.id, 150, 0));
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}
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}
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} |