BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/block/SpeedRune.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

31 lines
796 B
Java

package WayofTime.alchemicalWizardry.common.block;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IconRegister;
public class SpeedRune extends BloodRune {
public SpeedRune(int id)
{
super(id);
setUnlocalizedName("speedRune");
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
setHardness(2.0F);
setResistance(5.0F);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:SpeedRune");
}
@Override
public int getRuneEffect(int metaData)
{
return 1;
}
}