
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
31 lines
816 B
Java
31 lines
816 B
Java
package WayofTime.alchemicalWizardry.common.block;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.renderer.texture.IconRegister;
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public class EfficiencyRune extends BloodRune {
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public EfficiencyRune(int id)
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{
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super(id);
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setUnlocalizedName("efficiencyRune");
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconRegister)
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{
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this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:EfficiencyRune");
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}
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@Override
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public int getRuneEffect(int metaData)
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{
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return 2;
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}
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}
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