
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
103 lines
3.1 KiB
Java
103 lines
3.1 KiB
Java
package WayofTime.alchemicalWizardry.common.block;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.items.BlankSpell;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEHomHeart;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.BlockGrass;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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public class BlockHomHeart extends BlockContainer {
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public Icon bottomIcon;
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public Icon topIcon;
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public Icon sideIcon;
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public BlockHomHeart(int id)
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{
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super(id, Material.rock);
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setHardness(2.0F);
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setResistance(5.0F);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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setUnlocalizedName("blockHomHeart");
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconRegister)
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{
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this.topIcon = iconRegister.registerIcon("AlchemicalWizardry:HomHeart_top");
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this.bottomIcon = iconRegister.registerIcon("AlchemicalWizardry:HomHeart_bottom");
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this.sideIcon = iconRegister.registerIcon("AlchemicalWizardry:HomHeart_side");
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}
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@Override
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@SideOnly(Side.CLIENT)
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public Icon getIcon(int side, int meta)
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{
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switch (side)
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{
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case 0:
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return bottomIcon;
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case 1:
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return topIcon;
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//case 2: return sideIcon1;
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//case 3: return sideIcon1;
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//case 4: return sideIcon2;
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//case 5: return sideIcon2;
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default:
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return sideIcon;
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}
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int idk, float what, float these, float are)
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{
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TEHomHeart tileEntity = (TEHomHeart) world.getBlockTileEntity(x, y, z);
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if (tileEntity == null || player.isSneaking())
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{
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return false;
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}
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BlockGrass d;
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ItemStack playerItem = player.getCurrentEquippedItem();
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if (playerItem != null)
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{
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if (playerItem.getItem() instanceof BlankSpell)
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{
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if (playerItem.stackTagCompound == null)
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{
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playerItem.setTagCompound(new NBTTagCompound());
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}
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NBTTagCompound itemTag = playerItem.stackTagCompound;
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itemTag.setInteger("xCoord", x);
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itemTag.setInteger("yCoord", y);
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itemTag.setInteger("zCoord", z);
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itemTag.setInteger("dimensionId", world.provider.dimensionId);
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return true;
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}
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}
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return false;
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}
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@Override
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public TileEntity createNewTileEntity(World world)
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{
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return new TEHomHeart();
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}
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}
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