
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
64 lines
1.9 KiB
Java
64 lines
1.9 KiB
Java
package WayofTime.alchemicalWizardry.common;
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import WayofTime.alchemicalWizardry.common.items.LavaCrystal;
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import cpw.mods.fml.common.IFuelHandler;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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public class AlchemicalWizardryFuelHandler implements IFuelHandler {
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@Override
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public int getBurnTime(ItemStack fuel)
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{
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ItemStack itemStack = fuel;
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int var1 = fuel.itemID;
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if (var1 == ModItems.lavaCrystal.itemID)
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{
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/*ItemStack newItem = new ItemStack(AlchemicalWizardry.lavaCrystal);
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newItem.getItem().setDamage(newItem, 50);
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fuel.getItem().setContainerItem(((LavaCrystal)newItem.getItem()).change());
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*/
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LavaCrystal item = (LavaCrystal) fuel.getItem();
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if (item.hasEnoughEssence(fuel))
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{
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return 200;
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} else
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{
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NBTTagCompound tag = itemStack.stackTagCompound;
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if (tag == null)
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{
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return 0;
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}
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if (MinecraftServer.getServer() == null)
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{
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return 0;
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}
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if (MinecraftServer.getServer().getConfigurationManager() == null)
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{
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return 0;
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}
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EntityPlayer owner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(tag.getString("ownerName"));
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if (owner == null)
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{
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return 0;
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}
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owner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
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return 0;
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}
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}
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return 0;
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}
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}
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