BloodMagic/BM_src/WayofTime/alchemicalWizardry/client/ClientProxy.java
Fenn e3644f2d2b Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
2014-01-17 21:05:38 +00:00

85 lines
7.2 KiB
Java

package WayofTime.alchemicalWizardry.client;
import WayofTime.alchemicalWizardry.common.CommonProxy;
import WayofTime.alchemicalWizardry.common.EntityAirElemental;
import WayofTime.alchemicalWizardry.common.ModBlocks;
import WayofTime.alchemicalWizardry.common.entity.mob.*;
import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaMainProjectile;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
import WayofTime.alchemicalWizardry.common.renderer.block.*;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEAltarItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.mob.*;
import WayofTime.alchemicalWizardry.common.renderer.model.*;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderEnergyBazookaMainProjectile;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderEnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderMeteor;
import WayofTime.alchemicalWizardry.common.tileEntity.*;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
public class ClientProxy extends CommonProxy {
public static int renderPass;
public static int altarRenderType;
@Override
public void registerRenderers()
{
//altarRenderType = RenderingRegistry.getNextAvailableRenderId();
RenderingRegistry.registerEntityRenderingHandler(EnergyBlastProjectile.class, new RenderEnergyBlastProjectile());
RenderingRegistry.registerEntityRenderingHandler(EntityEnergyBazookaMainProjectile.class, new RenderEnergyBazookaMainProjectile());
RenderingRegistry.registerEntityRenderingHandler(EntityMeteor.class, new RenderMeteor());
//EntityRegistry.registerGlobalEntityID(EntityFallenAngel.class, "AlchemicalWizardry.FallenAngel", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityFallenAngel.class, new RenderFallenAngel(new ModelFallenAngel(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityLowerGuardian.class, "AlchemicalWizardry.LowerGuardian", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityLowerGuardian.class, new RenderLowerGuardian(new ModelLowerGuardian(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityBileDemon.class, "AlchemicalWizardry.BileDemon", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityBileDemon.class, new RenderBileDemon(new ModelBileDemon(), 1.5F));
//EntityRegistry.registerGlobalEntityID(EntityWingedFireDemon.class, "AlchemicalWizardry.WingedFireDemon", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityWingedFireDemon.class, new RenderWingedFireDemon(new ModelWingedFireDemon(), 1.0F));
//EntityRegistry.registerGlobalEntityID(EntitySmallEarthGolem.class, "AlchemicalWizardry.SmallEarthGolem", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntitySmallEarthGolem.class, new RenderSmallEarthGolem(new ModelSmallEarthGolem(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityIceDemon.class, "AlchemicalWizardry.IceDemon", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityIceDemon.class, new RenderIceDemon(new ModelIceDemon(), 0.5F));
// EntityRegistry.registerGlobalEntityID(EntityBoulderFist.class, "AlchemicalWizardry.BoulderFist", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityBoulderFist.class, new RenderBoulderFist(new ModelBoulderFist(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityShade.class, "AlchemicalWizardry.Shade", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityShade.class, new RenderShade(new ModelShade(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityAirElemental.class, "AlchemicalWizardry.AirElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityAirElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityWaterElemental.class, "AlchemicalWizardry.WaterElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityWaterElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityEarthElemental.class, "AlchemicalWizardry.EarthElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityEarthElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityFireElemental.class, "AlchemicalWizardry.FireElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityFireElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityShadeElemental.class, "AlchemicalWizardry.ShadeElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityShadeElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityHolyElemental.class, "AlchemicalWizardry.HolyElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityHolyElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
ClientRegistry.bindTileEntitySpecialRenderer(TEPedestal.class, new RenderPedestal());
ClientRegistry.bindTileEntitySpecialRenderer(TEPlinth.class, new RenderPlinth());
ClientRegistry.bindTileEntitySpecialRenderer(TEWritingTable.class, new RenderWritingTable());
ClientRegistry.bindTileEntitySpecialRenderer(TEConduit.class, new RenderConduit());
//RenderingRegistry.registerEntityRenderingHandler(FireProjectile.class, new RenderFireProjectile());
//RenderingRegistry.registerBlockHandler(new AltarRenderer());
}
@Override
public World getClientWorld()
{
return FMLClientHandler.instance().getClient().theWorld;
}
@Override
public void InitRendering()
{
ClientRegistry.bindTileEntitySpecialRenderer(TEAltar.class, new TEAltarRenderer());
MinecraftForgeClient.registerItemRenderer(ModBlocks.blockAltar.blockID, new TEAltarItemRenderer());
//MinecraftForgeClient.registerItemRenderer(AlchemicalWizardry.blockWritingTable.blockID, new TEWritingTableItemRenderer());
}
}