BloodMagic/1.7.2/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffect.java
2014-02-14 15:20:20 -05:00

16 lines
343 B
Java

package WayofTime.alchemicalWizardry.common.rituals;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
public abstract class RitualEffect
{
public abstract void performEffect(TEMasterStone ritualStone);
public abstract int getCostPerRefresh();
public int getInitialCooldown()
{
return 0;
}
}