BloodMagic/src/generated/resources/assets/bloodmagic/blockstates/dungeon_polished_gate.json
WayofTime ddadbef425 Added a bunch of the dungeon blocks to the mod.
Mainly only the "Raw" variants right now. No recipes have been added yet.
2020-11-14 16:15:26 -05:00

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JSON

{
"variants": {
"facing=north,in_wall=false,open=false": {
"model": "bloodmagic:block/dungeon_polished_gate",
"y": 180,
"uvlock": true
},
"facing=south,in_wall=false,open=false": {
"model": "bloodmagic:block/dungeon_polished_gate",
"uvlock": true
},
"facing=west,in_wall=false,open=false": {
"model": "bloodmagic:block/dungeon_polished_gate",
"y": 90,
"uvlock": true
},
"facing=east,in_wall=false,open=false": {
"model": "bloodmagic:block/dungeon_polished_gate",
"y": 270,
"uvlock": true
},
"facing=north,in_wall=true,open=false": {
"model": "bloodmagic:block/dungeon_polished_gate_wall",
"y": 180,
"uvlock": true
},
"facing=south,in_wall=true,open=false": {
"model": "bloodmagic:block/dungeon_polished_gate_wall",
"uvlock": true
},
"facing=west,in_wall=true,open=false": {
"model": "bloodmagic:block/dungeon_polished_gate_wall",
"y": 90,
"uvlock": true
},
"facing=east,in_wall=true,open=false": {
"model": "bloodmagic:block/dungeon_polished_gate_wall",
"y": 270,
"uvlock": true
},
"facing=north,in_wall=false,open=true": {
"model": "bloodmagic:block/dungeon_polished_gate_open",
"y": 180,
"uvlock": true
},
"facing=south,in_wall=false,open=true": {
"model": "bloodmagic:block/dungeon_polished_gate_open",
"uvlock": true
},
"facing=west,in_wall=false,open=true": {
"model": "bloodmagic:block/dungeon_polished_gate_open",
"y": 90,
"uvlock": true
},
"facing=east,in_wall=false,open=true": {
"model": "bloodmagic:block/dungeon_polished_gate_open",
"y": 270,
"uvlock": true
},
"facing=north,in_wall=true,open=true": {
"model": "bloodmagic:block/dungeon_polished_gate_wall_open",
"y": 180,
"uvlock": true
},
"facing=south,in_wall=true,open=true": {
"model": "bloodmagic:block/dungeon_polished_gate_wall_open",
"uvlock": true
},
"facing=west,in_wall=true,open=true": {
"model": "bloodmagic:block/dungeon_polished_gate_wall_open",
"y": 90,
"uvlock": true
},
"facing=east,in_wall=true,open=true": {
"model": "bloodmagic:block/dungeon_polished_gate_wall_open",
"y": 270,
"uvlock": true
}
}
}