153 lines
6 KiB
Java
153 lines
6 KiB
Java
package WayofTime.alchemicalWizardry.common.rituals;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemFood;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.FoodStats;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
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import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
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import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
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import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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public class RitualEffectFullStomach extends RitualEffect
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{
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@Override
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public void performEffect(IMasterRitualStone ritualStone)
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{
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String owner = ritualStone.getOwner();
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int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
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World world = ritualStone.getWorld();
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int x = ritualStone.getXCoord();
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int y = ritualStone.getYCoord();
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int z = ritualStone.getZCoord();
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if (world.getWorldTime() % 20 != 0)
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{
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return;
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}
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double horizRange = 16;
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double vertRange = 16;
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List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, horizRange, vertRange);
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if (playerList == null)
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{
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return;
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}
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if (currentEssence < this.getCostPerRefresh() * playerList.size())
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{
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SoulNetworkHandler.causeNauseaToPlayer(owner);
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} else
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{
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TileEntity tile = world.getTileEntity(x, y + 1, z);
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IInventory inventory = null;
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if (tile instanceof IInventory)
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{
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inventory = (IInventory) tile;
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} else
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{
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tile = world.getTileEntity(x, y - 1, z);
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if (tile instanceof IInventory)
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{
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inventory = (IInventory) tile;
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}
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}
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int count = 0;
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if (inventory != null)
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{
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for (EntityPlayer player : playerList)
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{
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FoodStats foodStats = player.getFoodStats();
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float satLevel = foodStats.getSaturationLevel();
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for (int i = 0; i < inventory.getSizeInventory(); i++)
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{
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ItemStack stack = inventory.getStackInSlot(i);
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if (stack != null && stack.getItem() instanceof ItemFood)
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{
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ItemFood foodItem = (ItemFood) stack.getItem();
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int regularHeal = foodItem.func_150905_g(stack);
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float saturatedHeal = foodItem.func_150906_h(stack) * regularHeal * 2.0f;
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if (saturatedHeal + satLevel <= 20)
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{
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NBTTagCompound nbt = new NBTTagCompound();
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foodStats.writeNBT(nbt);
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nbt.setFloat("foodSaturationLevel", saturatedHeal + satLevel);
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foodStats.readNBT(nbt);
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inventory.decrStackSize(i, 1);
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count++;
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break;
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}
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}
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}
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}
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}
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SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * count);
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}
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}
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@Override
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public int getCostPerRefresh()
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{
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return 100;
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}
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@Override
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public List<RitualComponent> getRitualComponentList()
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{
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ArrayList<RitualComponent> fullRitual = new ArrayList();
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fullRitual.add(new RitualComponent(0, 0, 3, RitualComponent.FIRE));
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fullRitual.add(new RitualComponent(0, 0, -3, RitualComponent.FIRE));
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fullRitual.add(new RitualComponent(3, 0, 0, RitualComponent.FIRE));
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fullRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.FIRE));
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fullRitual.add(new RitualComponent(1, 0, 1, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(1, 0, -1, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(1, 0, 2, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(1, 0, -2, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.AIR));
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fullRitual.add(new RitualComponent(4, 0, 4, RitualComponent.WATER));
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fullRitual.add(new RitualComponent(4, 0, -4, RitualComponent.WATER));
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fullRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.WATER));
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fullRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.WATER));
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fullRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
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fullRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
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fullRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
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fullRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
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fullRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
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fullRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
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fullRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
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fullRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
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return fullRitual;
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}
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}
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