BloodMagic/1.7.10/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectFullStomach.java

153 lines
6 KiB
Java

package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemFood;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.FoodStats;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class RitualEffectFullStomach extends RitualEffect
{
@Override
public void performEffect(IMasterRitualStone ritualStone)
{
String owner = ritualStone.getOwner();
int currentEssence = SoulNetworkHandler.getCurrentEssence(owner);
World world = ritualStone.getWorld();
int x = ritualStone.getXCoord();
int y = ritualStone.getYCoord();
int z = ritualStone.getZCoord();
if (world.getWorldTime() % 20 != 0)
{
return;
}
double horizRange = 16;
double vertRange = 16;
List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, horizRange, vertRange);
if (playerList == null)
{
return;
}
if (currentEssence < this.getCostPerRefresh() * playerList.size())
{
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
TileEntity tile = world.getTileEntity(x, y + 1, z);
IInventory inventory = null;
if (tile instanceof IInventory)
{
inventory = (IInventory) tile;
} else
{
tile = world.getTileEntity(x, y - 1, z);
if (tile instanceof IInventory)
{
inventory = (IInventory) tile;
}
}
int count = 0;
if (inventory != null)
{
for (EntityPlayer player : playerList)
{
FoodStats foodStats = player.getFoodStats();
float satLevel = foodStats.getSaturationLevel();
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
ItemStack stack = inventory.getStackInSlot(i);
if (stack != null && stack.getItem() instanceof ItemFood)
{
ItemFood foodItem = (ItemFood) stack.getItem();
int regularHeal = foodItem.func_150905_g(stack);
float saturatedHeal = foodItem.func_150906_h(stack) * regularHeal * 2.0f;
if (saturatedHeal + satLevel <= 20)
{
NBTTagCompound nbt = new NBTTagCompound();
foodStats.writeNBT(nbt);
nbt.setFloat("foodSaturationLevel", saturatedHeal + satLevel);
foodStats.readNBT(nbt);
inventory.decrStackSize(i, 1);
count++;
break;
}
}
}
}
}
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * count);
}
}
@Override
public int getCostPerRefresh()
{
return 100;
}
@Override
public List<RitualComponent> getRitualComponentList()
{
ArrayList<RitualComponent> fullRitual = new ArrayList();
fullRitual.add(new RitualComponent(0, 0, 3, RitualComponent.FIRE));
fullRitual.add(new RitualComponent(0, 0, -3, RitualComponent.FIRE));
fullRitual.add(new RitualComponent(3, 0, 0, RitualComponent.FIRE));
fullRitual.add(new RitualComponent(-3, 0, 0, RitualComponent.FIRE));
fullRitual.add(new RitualComponent(1, 0, 1, RitualComponent.AIR));
fullRitual.add(new RitualComponent(1, 0, -1, RitualComponent.AIR));
fullRitual.add(new RitualComponent(-1, 0, -1, RitualComponent.AIR));
fullRitual.add(new RitualComponent(-1, 0, 1, RitualComponent.AIR));
fullRitual.add(new RitualComponent(2, 0, 1, RitualComponent.AIR));
fullRitual.add(new RitualComponent(2, 0, -1, RitualComponent.AIR));
fullRitual.add(new RitualComponent(-2, 0, -1, RitualComponent.AIR));
fullRitual.add(new RitualComponent(-2, 0, 1, RitualComponent.AIR));
fullRitual.add(new RitualComponent(1, 0, 2, RitualComponent.AIR));
fullRitual.add(new RitualComponent(1, 0, -2, RitualComponent.AIR));
fullRitual.add(new RitualComponent(-1, 0, -2, RitualComponent.AIR));
fullRitual.add(new RitualComponent(-1, 0, 2, RitualComponent.AIR));
fullRitual.add(new RitualComponent(4, 0, 4, RitualComponent.WATER));
fullRitual.add(new RitualComponent(4, 0, -4, RitualComponent.WATER));
fullRitual.add(new RitualComponent(-4, 0, -4, RitualComponent.WATER));
fullRitual.add(new RitualComponent(-4, 0, 4, RitualComponent.WATER));
fullRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH));
fullRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH));
fullRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH));
fullRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH));
fullRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH));
fullRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH));
fullRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH));
fullRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH));
return fullRitual;
}
}