![]() * Should close #1121 Not tested (yet) (because I haven't figured out how to launch the server with a fake player entity... yet). * will close #1121 Tested. Specters only attack players if they attack the owner or the specter. Spectres now autoattack every instance of EntityMob in range. //TODO: (fluff) make Bow Specter change angle based on target position (it currently always looks like it shoots into the ground) |
||
---|---|---|
.. | ||
bloodmagic |