BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualSuppression.java

96 lines
3.2 KiB
Java

package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import net.minecraft.block.Block;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.tile.TileSpectralBlock;
import WayofTime.bloodmagic.util.Utils;
public class RitualSuppression extends Ritual
{
public static final String SUPPRESSION_RANGE = "suppressionRange";
public RitualSuppression()
{
super("ritualSuppression", 0, 10000, "ritual." + Constants.Mod.MODID + ".suppressionRitual");
addBlockRange(SUPPRESSION_RANGE, new AreaDescriptor.HemiSphere(new BlockPos(0, 0, 0), 10));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
final int refresh = 100;
AreaDescriptor suppressionRange = getBlockRange(SUPPRESSION_RANGE);
for (BlockPos blockPos : suppressionRange.getContainedPositions(masterRitualStone.getBlockPos()))
{
Block block = world.getBlockState(blockPos).getBlock();
if (Utils.isBlockLiquid(block) && world.getTileEntity(blockPos) == null)
TileSpectralBlock.createSpectralBlock(world, blockPos, refresh);
else
{
TileEntity tile = world.getTileEntity(blockPos);
if (tile instanceof TileSpectralBlock)
((TileSpectralBlock) tile).resetDuration(refresh);
}
}
}
@Override
public int getRefreshTime()
{
return 1;
}
@Override
public int getRefreshCost()
{
return 2;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 2, 0, EnumRuneType.WATER);
this.addRune(components, -2, 0, -1, EnumRuneType.AIR);
this.addRune(components, -1, 0, -2, EnumRuneType.AIR);
this.addRune(components, -2, 0, 1, EnumRuneType.AIR);
this.addRune(components, 1, 0, -2, EnumRuneType.AIR);
this.addRune(components, 2, 0, 1, EnumRuneType.AIR);
this.addRune(components, 1, 0, 2, EnumRuneType.AIR);
this.addRune(components, 2, 0, -1, EnumRuneType.AIR);
this.addRune(components, -1, 0, 2, EnumRuneType.AIR);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualSuppression();
}
}