BloodMagic/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilWater.java

138 lines
5.4 KiB
Java

package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.util.helper.BindableHelper;
import net.minecraft.block.BlockCauldron;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidHandler;
public class ItemSigilWater extends ItemSigilBase
{
public ItemSigilWater()
{
super("water", 100);
setRegistryName(Constants.BloodMagicItem.SIGIL_WATER.getRegName());
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
if (!world.isRemote && !isUnusable(stack))
{
MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, false);
if (movingobjectposition != null)
{
ItemStack ret = net.minecraftforge.event.ForgeEventFactory.onBucketUse(player, world, stack, movingobjectposition);
if (ret != null)
return ret;
if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
{
BlockPos blockpos = movingobjectposition.getBlockPos();
if (!world.isBlockModifiable(player, blockpos))
return stack;
if (!player.canPlayerEdit(blockpos.offset(movingobjectposition.sideHit), movingobjectposition.sideHit, stack))
return stack;
BlockPos blockpos1 = blockpos.offset(movingobjectposition.sideHit);
if (!player.canPlayerEdit(blockpos1, movingobjectposition.sideHit, stack))
return stack;
if (this.canPlaceWater(world, blockpos1) && syphonNetwork(stack, player, getLPUsed()) && this.tryPlaceWater(world, blockpos1))
return stack;
}
}
}
return stack;
}
@Override
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos blockPos, EnumFacing side, float hitX, float hitY, float hitZ)
{
super.onItemUse(stack, player, world, blockPos, side, hitX, hitY, hitZ);
if (world.isRemote || player.isSneaking() || isUnusable(stack))
return false;
if (!world.canMineBlockBody(player, blockPos))
return false;
TileEntity tile = world.getTileEntity(blockPos);
if (tile instanceof IFluidHandler)
{
FluidStack fluid = new FluidStack(FluidRegistry.WATER, 1000);
int amount = ((IFluidHandler) tile).fill(side, fluid, false);
if (amount > 0 && syphonNetwork(stack, player, getLPUsed()))
((IFluidHandler) tile).fill(side, fluid, true);
return false;
}
if (world.getBlockState(blockPos).getBlock() == Blocks.cauldron && syphonNetwork(stack, player, getLPUsed())) {
world.setBlockState(blockPos, Blocks.cauldron.getDefaultState().withProperty(BlockCauldron.LEVEL, 3));
return true;
}
BlockPos newPos = blockPos.offset(side);
return player.canPlayerEdit(newPos, side, stack) && this.canPlaceWater(world, newPos) && syphonNetwork(stack, player, getLPUsed()) && this.tryPlaceWater(world, newPos);
}
public boolean canPlaceWater(World world, BlockPos blockPos)
{
if (!world.isAirBlock(blockPos) && world.getBlockState(blockPos).getBlock().getMaterial().isSolid())
return false;
else if ((world.getBlockState(blockPos).getBlock() == Blocks.water || world.getBlockState(blockPos).getBlock() == Blocks.flowing_water) && world.getBlockState(blockPos).getBlock().getMetaFromState(world.getBlockState(blockPos)) == 0)
return false;
else
return true;
}
public boolean tryPlaceWater(World worldIn, BlockPos pos)
{
Material material = worldIn.getBlockState(pos).getBlock().getMaterial();
boolean notSolid = !material.isSolid();
if (!worldIn.isAirBlock(pos) && !notSolid)
{
return false;
} else
{
if (worldIn.provider.doesWaterVaporize())
{
int i = pos.getX();
int j = pos.getY();
int k = pos.getZ();
worldIn.playSoundEffect((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), "random.fizz", 0.5F, 2.6F + (worldIn.rand.nextFloat() - worldIn.rand.nextFloat()) * 0.8F);
for (int l = 0; l < 8; ++l)
worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, (double) i + Math.random(), (double) j + Math.random(), (double) k + Math.random(), 0.0D, 0.0D, 0.0D, 0);
} else
{
if (!worldIn.isRemote && notSolid && !material.isLiquid())
worldIn.destroyBlock(pos, true);
worldIn.setBlockState(pos, Blocks.flowing_water.getDefaultState(), 3);
}
return true;
}
}
}