BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualWellOfSuffering.java
2016-01-02 17:15:33 -05:00

144 lines
4.6 KiB
Java

package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.tile.TileAltar;
public class RitualWellOfSuffering extends Ritual
{
public static final String ALTAR_RANGE = "altar";
public static final String DAMAGE_RANGE = "damage";
public static final int SACRIFICE_AMOUNT = 20;
public BlockPos altarOffsetPos = new BlockPos(0, 0, 0); //TODO: Save!
public RitualWellOfSuffering()
{
super("ritualWellOfSuffering", 0, 40000, "ritual." + Constants.Mod.MODID + ".wellOfSufferingRitual");
addBlockRange(ALTAR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -10, -5), 11, 21, 11));
addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorld();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
BlockPos pos = masterRitualStone.getPos();
int maxEffects = currentEssence / getRefreshCost();
int totalEffects = 0;
BlockPos altarPos = pos.add(altarOffsetPos);
TileEntity tile = world.getTileEntity(altarPos);
AreaDescriptor altarRange = getBlockRange(ALTAR_RANGE);
if (!altarRange.isWithinArea(altarOffsetPos) || !(tile instanceof TileAltar))
{
for (BlockPos newPos : altarRange.getContainedPositions(pos))
{
TileEntity nextTile = world.getTileEntity(newPos);
if (nextTile instanceof TileAltar)
{
tile = nextTile;
altarOffsetPos = newPos.subtract(pos);
altarRange.resetCache();
break;
}
}
}
if (tile instanceof TileAltar)
{
TileAltar tileAltar = (TileAltar) tile;
AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE);
AxisAlignedBB range = damageRange.getAABB(pos);
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range);
for (EntityLivingBase entity : entities)
{
if (entity.isEntityAlive() && !(entity instanceof EntityPlayer))
{
if (entity.attackEntityFrom(DamageSource.outOfWorld, 1))
{
tileAltar.sacrificialDaggerCall(SACRIFICE_AMOUNT, true);
totalEffects++;
if (totalEffects >= maxEffects)
{
break;
}
}
}
}
}
network.syphon(getRefreshCost() * totalEffects);
}
@Override
public int getRefreshTime()
{
return 25;
}
@Override
public int getRefreshCost()
{
return 2;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 1, 0, EnumRuneType.FIRE);
this.addCornerRunes(components, 2, -1, EnumRuneType.FIRE);
this.addParallelRunes(components, 2, -1, EnumRuneType.EARTH);
this.addCornerRunes(components, -3, -1, EnumRuneType.DUSK);
this.addOffsetRunes(components, 2, 4, -1, EnumRuneType.WATER);
this.addOffsetRunes(components, 1, 4, 0, EnumRuneType.WATER);
this.addParallelRunes(components, 4, 1, EnumRuneType.AIR);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualWellOfSuffering();
}
}