
@Arcaratus, I don't even know what you were thinking with that... I'm still not happy with IKeybindable, but the system is at least better than it was
9 lines
278 B
Java
9 lines
278 B
Java
package WayofTime.bloodmagic.client;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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public interface IKeybindable
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{
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void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindingBloodMagic.KeyBindings key, boolean showInChat);
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}
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