126 lines
3.2 KiB
Java
126 lines
3.2 KiB
Java
package WayofTime.bloodmagic.block;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.client.IVariantProvider;
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import WayofTime.bloodmagic.tile.TileSpectralBlock;
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public class BlockSpectral extends BlockContainer implements IVariantProvider
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{
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protected static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 0, 0, 0);
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public BlockSpectral()
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{
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super(Material.CLOTH);
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setUnlocalizedName(Constants.Mod.MODID + ".spectral");
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return AABB;
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}
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@Override
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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return false;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean isVisuallyOpaque()
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{
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return false;
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}
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@SideOnly(Side.CLIENT)
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@Override
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public BlockRenderLayer getBlockLayer()
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{
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return BlockRenderLayer.TRANSLUCENT;
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.MODEL;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
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return world.getBlockState(pos.offset(side)) != state || state.getBlock() != this && super.shouldSideBeRendered(state, world, pos, side);
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}
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@Override
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
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{
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}
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@Override
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public int quantityDropped(Random par1Random)
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{
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return 0;
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}
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@Override
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public boolean isReplaceable(IBlockAccess worldIn, BlockPos pos)
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{
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return true;
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}
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@Override
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public boolean isAir(IBlockState state, IBlockAccess world, BlockPos blockPos)
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{
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return true;
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta)
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{
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return new TileSpectralBlock();
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}
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@Override
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public List<Pair<Integer, String>> getVariants()
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{
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List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
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ret.add(new ImmutablePair<Integer, String>(0, "normal"));
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return ret;
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}
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}
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