361 lines
10 KiB
Java
361 lines
10 KiB
Java
package WayofTime.alchemicalWizardry.common.items.sigil;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.ModItems;
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import WayofTime.alchemicalWizardry.common.items.EnergyItems;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import java.util.List;
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public class SigilOfHolding extends EnergyItems
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{
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private int invSize = 4;
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public static List<Integer> allowedSigils = new ArrayList();
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public SigilOfHolding(int id)
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{
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super(id);
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this.maxStackSize = 1;
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//setEnergyUsed(100);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconRegister)
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{
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this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SigilOfHolding");
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}
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@Override
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public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
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{
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if (!(stack.stackTagCompound == null))
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{
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ItemStack[] inv = getInternalInventory(stack);
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if (inv == null)
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{
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return this.itemIcon;
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}
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ItemStack item = inv[stack.stackTagCompound.getInteger("selectedSlot")];
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if (item != null)
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{
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return item.getIconIndex();
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}
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}
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return this.itemIcon;
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}
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@Override
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public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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par3List.add("Used to hold several Sigils!");
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if (!(par1ItemStack.stackTagCompound == null))
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{
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par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
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// par3List.add("Current slot: " + par1ItemStack.stackTagCompound.getInteger("selectedSlot"));
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ItemStack[] inv = getInternalInventory(par1ItemStack);
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if (inv == null)
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{
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return;
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}
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ItemStack item = inv[par1ItemStack.stackTagCompound.getInteger("selectedSlot")];
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if (item != null)
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{
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par3List.add("Current item: " + item.getDisplayName());
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}
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for (int i = 0; i < invSize; i++)
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{
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if (inv[i] != null)
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{
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par3List.add("Item in slot " + i + ": " + inv[i].getDisplayName());
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}
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}
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}
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}
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@Override
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public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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//TODO Might be a good idea to have this item need to be in the player's first slot
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//for it to search and consume sigils on right click. Might avoid confusion? At least
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//will avoid the need to add a button just for it...
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this.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
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if (par3EntityPlayer.isSneaking())
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{
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if (this.addSigilToInventory(par1ItemStack, par3EntityPlayer))
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{
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return par1ItemStack;
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}
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selectNextSlot(par1ItemStack);
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return par1ItemStack;
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}
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int currentSlot = this.getSelectedSlot(par1ItemStack);
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ItemStack[] inv = getInternalInventory(par1ItemStack);
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if (inv == null)
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{
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return par1ItemStack;
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}
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ItemStack itemUsed = inv[currentSlot];
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if (itemUsed == null)
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{
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return par1ItemStack;
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}
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itemUsed.getItem().onItemRightClick(itemUsed, par2World, par3EntityPlayer);
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saveInternalInventory(par1ItemStack, inv);
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return par1ItemStack;
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}
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@Override
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public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
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{
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if (!(par1ItemStack.stackTagCompound == null))
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{
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this.tickInternalInventory(par1ItemStack, par2World, par3Entity, par4, par5);
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}
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}
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public ItemStack[] getInternalInventory(ItemStack itemStack)
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{
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NBTTagCompound itemTag = itemStack.stackTagCompound;
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if (itemTag == null)
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{
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itemStack.setTagCompound(new NBTTagCompound());
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}
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ItemStack[] inv = new ItemStack[9];
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NBTTagList tagList = itemTag.getTagList("Inventory");
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if (tagList == null)
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{
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return null;
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}
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for (int i = 0; i < tagList.tagCount(); i++)
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{
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NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
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int slot = tag.getByte("Slot");
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if (slot >= 0 && slot < invSize)
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{
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inv[slot] = ItemStack.loadItemStackFromNBT(tag);
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}
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}
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return inv;
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}
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public void saveInternalInventory(ItemStack itemStack, ItemStack[] inventory)
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{
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NBTTagCompound itemTag = itemStack.stackTagCompound;
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if (itemTag == null)
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{
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itemStack.setTagCompound(new NBTTagCompound());
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}
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NBTTagList itemList = new NBTTagList();
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for (int i = 0; i < invSize; i++)
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{
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ItemStack stack = inventory[i];
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if (inventory[i] != null)
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{
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NBTTagCompound tag = new NBTTagCompound();
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tag.setByte("Slot", (byte) i);
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inventory[i].writeToNBT(tag);
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itemList.appendTag(tag);
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}
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}
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itemTag.setTag("Inventory", itemList);
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}
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public void tickInternalInventory(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
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{
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ItemStack[] inv = getInternalInventory(par1ItemStack);
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if (inv == null)
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{
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return;
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}
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for (int i = 0; i < invSize; i++)
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{
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if (inv[i] == null)
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{
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continue;
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}
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inv[i].getItem().onUpdate(inv[i], par2World, par3Entity, par4, par5);
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}
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}
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public int getSelectedSlot(ItemStack itemStack)
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{
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NBTTagCompound itemTag = itemStack.stackTagCompound;
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if (itemTag == null)
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{
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itemStack.setTagCompound(new NBTTagCompound());
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}
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return itemTag.getInteger("selectedSlot");
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}
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public void selectNextSlot(ItemStack itemStack)
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{
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ItemStack[] inv = getInternalInventory(itemStack);
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int filledSlots = 0;
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for (int i = 0; i < invSize; i++)
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{
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if (inv[i] != null)
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{
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filledSlots++;
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} else
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{
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break;
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}
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}
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NBTTagCompound itemTag = itemStack.stackTagCompound;
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if (itemTag == null)
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{
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itemStack.setTagCompound(new NBTTagCompound());
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}
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if (getSelectedSlot(itemStack) + 1 < filledSlots)
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{
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itemTag.setInteger("selectedSlot", itemTag.getInteger("selectedSlot") + 1);
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} else
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{
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itemTag.setInteger("selectedSlot", 0);
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}
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}
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public boolean hasAddedToInventory(ItemStack sigilItemStack, ItemStack addedItemStack)
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{
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ItemStack[] inv = getInternalInventory(sigilItemStack);
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if (inv == null)
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{
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return false;
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}
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if (addedItemStack == null)
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{
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return false;
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}
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int itemID = addedItemStack.getItem().itemID;
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int candidateSlot = -1;
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for (int i = invSize - 1; i >= 0; i--)
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{
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ItemStack nextItem = inv[i];
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if (nextItem == null)
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{
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candidateSlot = i;
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continue;
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}
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if (itemID == nextItem.itemID)
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{
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return false;
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}
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}
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if (candidateSlot == -1)
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{
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return false;
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}
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for (Integer i : allowedSigils)
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{
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if (i.intValue() == itemID)
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{
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inv[candidateSlot] = addedItemStack;
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saveInternalInventory(sigilItemStack, inv);
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return true;
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}
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}
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return false;
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}
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public boolean addSigilToInventory(ItemStack sigilItemStack, EntityPlayer player)
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{
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ItemStack[] playerInventory = player.inventory.mainInventory;
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for (int i = 0; i < 36; i++)
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{
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if (this.hasAddedToInventory(sigilItemStack, playerInventory[i]))
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{
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player.inventory.consumeInventoryItem(playerInventory[i].itemID);
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//playerInventory[i].stackSize--;
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return true;
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}
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}
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return false;
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}
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public static void initiateSigilOfHolding()
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{
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allowedSigils.add(new Integer(ModItems.waterSigil.itemID));
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allowedSigils.add(new Integer(ModItems.lavaSigil.itemID));
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allowedSigils.add(new Integer(ModItems.voidSigil.itemID));
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allowedSigils.add(new Integer(ModItems.airSigil.itemID));
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allowedSigils.add(new Integer(ModItems.sigilOfTheFastMiner.itemID));
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allowedSigils.add(new Integer(ModItems.divinationSigil.itemID));
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allowedSigils.add(new Integer(ModItems.sigilOfElementalAffinity.itemID));
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allowedSigils.add(new Integer(ModItems.growthSigil.itemID));
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allowedSigils.add(new Integer(ModItems.sigilOfHaste.itemID));
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allowedSigils.add(new Integer(ModItems.sigilOfWind.itemID));
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}
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public ItemStack getCurrentItem(ItemStack sigilItemStack)
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{
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ItemStack[] items = this.getInternalInventory(sigilItemStack);
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if (items == null)
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{
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return null;
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}
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return items[this.getSelectedSlot(sigilItemStack)];
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}
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}
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