BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/items/sigil/LavaSigil.java
2014-01-17 16:54:16 -05:00

286 lines
9.3 KiB
Java

package WayofTime.alchemicalWizardry.common.items.sigil;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.ArmourUpgrade;
import WayofTime.alchemicalWizardry.common.items.EnergyBattery;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemBucket;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.EnumMovingObjectType;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import java.util.List;
public class LavaSigil extends ItemBucket implements ArmourUpgrade
{
/**
* field for checking if the bucket has been filled.
*/
private int isFull = Block.lavaMoving.blockID;
private int energyUsed;
public LavaSigil(int par1)
{
super(par1, Block.lavaMoving.blockID);
this.maxStackSize = 1;
//setMaxDamage(2000);
setEnergyUsed(1000);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:LavaSigil");
}
@Override
public ItemStack getContainerItemStack(ItemStack itemStack)
{
ItemStack copiedStack = itemStack.copy();
copiedStack.setItemDamage(copiedStack.getItemDamage() + getEnergyUsed());
copiedStack.stackSize = 1;
return copiedStack;
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Contact with liquid is");
par3List.add("highly unrecommended.");
if (!(par1ItemStack.stackTagCompound == null))
{
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
}
}
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
float f = 1.0F;
double d0 = par3EntityPlayer.prevPosX + (par3EntityPlayer.posX - par3EntityPlayer.prevPosX) * (double) f;
double d1 = par3EntityPlayer.prevPosY + (par3EntityPlayer.posY - par3EntityPlayer.prevPosY) * (double) f + 1.62D - (double) par3EntityPlayer.yOffset;
double d2 = par3EntityPlayer.prevPosZ + (par3EntityPlayer.posZ - par3EntityPlayer.prevPosZ) * (double) f;
boolean flag = this.isFull == 0;
MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(par2World, par3EntityPlayer, flag);
if (movingobjectposition == null)
{
return par1ItemStack;
} else
{
if (movingobjectposition.typeOfHit == EnumMovingObjectType.TILE)
{
int i = movingobjectposition.blockX;
int j = movingobjectposition.blockY;
int k = movingobjectposition.blockZ;
if (!par2World.canMineBlock(par3EntityPlayer, i, j, k))
{
return par1ItemStack;
}
if (this.isFull == 0)
{
//Empty
} else
{
if (movingobjectposition.sideHit == 0)
{
--j;
}
if (movingobjectposition.sideHit == 1)
{
++j;
}
if (movingobjectposition.sideHit == 2)
{
--k;
}
if (movingobjectposition.sideHit == 3)
{
++k;
}
if (movingobjectposition.sideHit == 4)
{
--i;
}
if (movingobjectposition.sideHit == 5)
{
++i;
}
if (!par3EntityPlayer.canPlayerEdit(i, j, k, movingobjectposition.sideHit, par1ItemStack))
{
return par1ItemStack;
}
if (this.tryPlaceContainedLiquid(par2World, d0, d1, d2, i, j, k) && !par3EntityPlayer.capabilities.isCreativeMode)
{
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
if (!EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, getEnergyUsed()))
{
}
} else
{
return par1ItemStack;
}
}
}
}
return par1ItemStack;
}
}
/**
* Attempts to place the liquid contained inside the bucket.
*/
public boolean tryPlaceContainedLiquid(World par1World, double par2, double par4, double par6, int par8, int par9, int par10)
{
if (this.isFull <= 0)
{
return false;
} else if (!par1World.isAirBlock(par8, par9, par10) && par1World.getBlockMaterial(par8, par9, par10).isSolid())
{
return false;
} else if ((par1World.getBlockId(par8, par9, par10) == Block.lavaMoving.blockID || par1World.getBlockId(par8, par9, par10) == Block.lavaStill.blockID) && par1World.getBlockMetadata(par8, par9, par10) == 0)
{
return false;
} else
{
par1World.setBlock(par8, par9, par10, this.isFull, 0, 3);
return true;
}
}
protected void setEnergyUsed(int par1int)
{
this.energyUsed = par1int;
}
protected int getEnergyUsed()
{
return this.energyUsed;
}
//Heals the player using the item. If the player is at full health, or if the durability cannot be used any more,
//the item is not used.
// protected void damagePlayer(World world, EntityPlayer player, int damage)
// {
// if (world != null)
// {
// double posX = player.posX;
// double posY = player.posY;
// double posZ = player.posZ;
// world.playSoundEffect((double)((float)posX + 0.5F), (double)((float)posY + 0.5F), (double)((float)posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
// float f = (float)1.0F;
// float f1 = f * 0.6F + 0.4F;
// float f2 = f * f * 0.7F - 0.5F;
// float f3 = f * f * 0.6F - 0.7F;
//
// for (int l = 0; l < 8; ++l)
// {
// world.spawnParticle("reddust", posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
// }
// }
//
// for (int i = 0; i < damage; i++)
// {
// //player.setEntityHealth((player.getHealth()-1));
// player.setEntityHealth(player.func_110143_aJ() - 1);
//
// if (player.func_110143_aJ() <= 0)
// {
// player.inventory.dropAllItems();
// }
// }
// }
protected boolean syphonBatteries(ItemStack ist, EntityPlayer player, int damageToBeDone)
{
if (!player.capabilities.isCreativeMode)
{
boolean usedBattery = false;
IInventory inventory = player.inventory;
for (int slot = 0; slot < inventory.getSizeInventory(); slot++)
{
ItemStack stack = inventory.getStackInSlot(slot);
if (stack == null)
{
continue;
}
if (stack.getItem() instanceof EnergyBattery && !usedBattery)
{
if (stack.getItemDamage() <= stack.getMaxDamage() - damageToBeDone)
{
stack.setItemDamage(stack.getItemDamage() + damageToBeDone);
usedBattery = true;
}
}
}
if (!usedBattery)
{
return false;
}
return true;
} else
{
return true;
}
}
@Override
public void onArmourUpdate(World world, EntityPlayer player,
ItemStack thisItemStack)
{
// TODO Auto-generated method stub
player.addPotionEffect(new PotionEffect(Potion.fireResistance.id, 2, 9));
player.extinguish();
}
@Override
public boolean isUpgrade()
{
// TODO Auto-generated method stub
return true;
}
@Override
public int getEnergyForTenSeconds()
{
// TODO Auto-generated method stub
return 100;
}
}