BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/items/BoundArmour.java
2014-01-17 16:54:16 -05:00

605 lines
16 KiB
Java

package WayofTime.alchemicalWizardry.common.items;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.ArmourUpgrade;
import WayofTime.alchemicalWizardry.common.IBindable;
import WayofTime.alchemicalWizardry.common.ModItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumArmorMaterial;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.potion.Potion;
import net.minecraft.util.DamageSource;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
import net.minecraftforge.common.ISpecialArmor;
import thaumcraft.api.IGoggles;
import thaumcraft.api.nodes.IRevealer;
import java.util.List;
public class BoundArmour extends ItemArmor implements ISpecialArmor, IRevealer, IGoggles, IBindable
{
private static int invSize = 9;
private static Icon helmetIcon;
private static Icon plateIcon;
private static Icon leggingsIcon;
private static Icon bootsIcon;
public BoundArmour(int par1, int armorType)
{
super(par1, EnumArmorMaterial.GOLD, 0, armorType);
setMaxDamage(1000);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
this.helmetIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundHelmet");
this.plateIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundPlate");
this.leggingsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundLeggings");
this.bootsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundBoots");
}
@SideOnly(Side.CLIENT)
public Icon getIconFromDamage(int par1)
{
if (this.itemID == ModItems.boundHelmet.itemID)
{
return this.helmetIcon;
}
if (this.itemID == ModItems.boundPlate.itemID)
{
return this.plateIcon;
}
if (this.itemID == ModItems.boundLeggings.itemID)
{
return this.leggingsIcon;
}
if (this.itemID == ModItems.boundBoots.itemID)
{
return this.bootsIcon;
}
return this.itemIcon;
}
@Override
public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
{
return false;
}
@Override
public ArmorProperties getProperties(EntityLivingBase player, ItemStack armor, DamageSource source, double damage, int slot)
{
if (source.equals(DamageSource.drown))
{
return new ArmorProperties(-1, 0, 0);
}
if (source.equals(DamageSource.outOfWorld))
{
if (isImmuneToVoid(armor))
{
return new ArmorProperties(-1, 3, 100000);
} else
{
return new ArmorProperties(-1, 0, 0);
}
}
ItemStack helmet = player.getCurrentItemOrArmor(4);
ItemStack plate = player.getCurrentItemOrArmor(3);
ItemStack leggings = player.getCurrentItemOrArmor(2);
ItemStack boots = player.getCurrentItemOrArmor(1);
if (helmet == null || plate == null || leggings == null || boots == null)
{
return new ArmorProperties(-1, 0, 0);
}
if (helmet.itemID == ModItems.boundHelmet.itemID || plate.itemID == ModItems.boundPlate.itemID || leggings.itemID == ModItems.boundLeggings.itemID || boots.itemID == ModItems.boundBoots.itemID)
{
if (source.isUnblockable())
{
return new ArmorProperties(-1, 3, 3);
}
return new ArmorProperties(-1, 3, 100000);
}
return new ArmorProperties(-1, 0, 0);
}
@Override
public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot)
{
if (armor.itemID == ModItems.boundHelmet.itemID)
{
return 3;
}
if (armor.itemID == ModItems.boundPlate.itemID)
{
return 8;
}
if (armor.itemID == ModItems.boundLeggings.itemID)
{
return 6;
}
if (armor.itemID == ModItems.boundBoots.itemID)
{
return 3;
}
return 5;
}
@Override
public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot)
{
if (entity instanceof EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(stack, (EntityPlayer) entity);
if (((EntityPlayer) entity).capabilities.isCreativeMode)
{
return;
}
//EnergyItems.syphonBatteries(stack, (EntityPlayer)entity, 200);
}
stack.setItemDamage(stack.getItemDamage() + damage);
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Devilish Protection");
if (!(par1ItemStack.stackTagCompound == null))
{
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
{
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
}
ItemStack[] inv = getInternalInventory(par1ItemStack);
if (inv == null)
{
return;
}
for (int i = 0; i < invSize; i++)
{
if (inv[i] != null)
{
par3List.add("Item in slot " + i + ": " + inv[i].getDisplayName());
}
}
}
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
{
//TODO Make the armour invisible when the player has Invisibility on.
if (entity instanceof EntityLivingBase)
{
if (((EntityLivingBase) entity).isPotionActive(Potion.invisibility.id))
{
if (itemID == ModItems.boundHelmet.itemID || itemID == ModItems.boundPlate.itemID || itemID == ModItems.boundBoots.itemID)
{
return "alchemicalwizardry:models/armor/boundArmour_invisible_layer_1.png";
}
if (itemID == ModItems.boundLeggings.itemID)
{
return "alchemicalwizardry:models/armor/boundArmour_invisible_layer_2.png";
}
}
}
if (itemID == ModItems.boundHelmet.itemID || itemID == ModItems.boundPlate.itemID || itemID == ModItems.boundBoots.itemID)
{
return "alchemicalwizardry:models/armor/boundArmour_layer_1.png";
}
if (itemID == ModItems.boundLeggings.itemID)
{
return "alchemicalwizardry:models/armor/boundArmour_layer_2.png";
} else
{
return null;
}
}
@Override
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
return super.onItemRightClick(par1ItemStack, par2World, par3EntityPlayer);
}
@Override
public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack)
{
if (itemStack.stackTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
int maxBloodLevel = getMaxBloodShardLevel(itemStack);
ItemStack[] inv = getInternalInventory(itemStack);
if (inv != null)
{
int iSize = 0;
int iBlood = 0;
// while(iSize<invSize)//&&iBlood<maxBloodLevel)
// {
// ItemStack item = inv[iSize];
// if(inv[iSize]!=null)
// {
// if(inv[iSize].getItem()!=null)
// {
// if(((ArmourUpgrade)inv[iSize].getItem()).isUpgrade())
// {
// ((ArmourUpgrade)inv[iSize].getItem()).onArmourUpdate(world, player, inv[iSize]);
// iBlood++;
// }
// }
// }
//
// iSize++;
// }
}
if (!player.isPotionActive(AlchemicalWizardry.customPotionInhibit))
{
tickInternalInventory(itemStack, world, player, 0, false);
}
if (itemStack.getItemDamage() > 0)
{
EnergyItems.checkAndSetItemOwner(itemStack, player);
if (!player.capabilities.isCreativeMode)
{
EnergyItems.syphonBatteries(itemStack, player, itemStack.getItemDamage() * 75);
itemStack.setItemDamage(0);
}
}
return;
}
public void tickInternalInventory(ItemStack par1ItemStack, World par2World, EntityPlayer par3Entity, int par4, boolean par5)
{
ItemStack[] inv = getInternalInventory(par1ItemStack);
if (inv == null)
{
return;
}
int blood = getMaxBloodShardLevel(par1ItemStack);
//int blood = 1;
for (int i = 0; i < invSize; i++)
{
if (inv[i] == null)
{
continue;
}
if (inv[i].getItem() instanceof ArmourUpgrade && blood > 0)
{
if (((ArmourUpgrade) inv[i].getItem()).isUpgrade())
{
((ArmourUpgrade) inv[i].getItem()).onArmourUpdate(par2World, par3Entity, inv[i]);
blood--;
}
if (par2World.getWorldTime() % 200 == 0)
{
if (getUpgradeCostMultiplier(par1ItemStack) > 0.02f)
{
EnergyItems.syphonBatteries(par1ItemStack, par3Entity, (int) (((ArmourUpgrade) inv[i].getItem()).getEnergyForTenSeconds() * getUpgradeCostMultiplier(par1ItemStack)));
}
}
}
}
}
public int getMaxBloodShardLevel(ItemStack armourStack)
{
ItemStack[] inv = getInternalInventory(armourStack);
if (inv == null)
{
return 0;
}
int max = 0;
for (int i = 0; i < invSize; i++)
{
ItemStack itemStack = inv[i];
if (itemStack != null)
{
if (itemStack.itemID == ModItems.weakBloodShard.itemID)
{
max = Math.max(max, 1);
}
if (itemStack.itemID == ModItems.demonBloodShard.itemID)
{
max = Math.max(max, 2);
}
}
}
return max;
}
public boolean hasAddedToInventory(ItemStack sigilItemStack, ItemStack addedItemStack)
{
ItemStack[] inv = getInternalInventory(sigilItemStack);
if (inv == null)
{
return false;
}
if (addedItemStack == null)
{
return false;
}
int itemID = addedItemStack.getItem().itemID;
int candidateSlot = -1;
for (int i = invSize - 1; i >= 0; i--)
{
ItemStack nextItem = inv[i];
if (nextItem == null)
{
candidateSlot = i;
continue;
}
}
if (candidateSlot == -1)
{
return false;
}
if (addedItemStack.getItem() instanceof ArmourUpgrade)
{
inv[candidateSlot] = addedItemStack;
saveInternalInventory(sigilItemStack, inv);
return true;
}
return false;
}
public ItemStack[] getInternalInventory(ItemStack itemStack)
{
NBTTagCompound itemTag = itemStack.stackTagCompound;
if (itemTag == null)
{
itemStack.setTagCompound(new NBTTagCompound());
return null;
}
ItemStack[] inv = new ItemStack[9];
NBTTagList tagList = itemTag.getTagList("Inventory");
if (tagList == null)
{
return null;
}
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < invSize)
{
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
return inv;
}
public void saveInternalInventory(ItemStack itemStack, ItemStack[] inventory)
{
NBTTagCompound itemTag = itemStack.stackTagCompound;
if (itemTag == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < invSize; i++)
{
ItemStack stack = inventory[i];
if (inventory[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
inventory[i].writeToNBT(tag);
itemList.appendTag(tag);
}
}
itemTag.setTag("Inventory", itemList);
}
public boolean isImmuneToVoid(ItemStack itemStack)
{
ItemStack[] inv = getInternalInventory(itemStack);
if (inv == null)
{
return false;
}
for (ItemStack item : inv)
{
if (item == null)
{
continue;
}
if (item.itemID == ModItems.voidSigil.itemID)
{
return true;
}
}
return false;
}
public boolean hasIRevealer(ItemStack itemStack)
{
ItemStack[] inv = getInternalInventory(itemStack);
if (inv == null)
{
return false;
}
for (ItemStack item : inv)
{
if (item == null)
{
continue;
}
if (item.getItem() instanceof IRevealer)
{
return true;
}
}
return false;
}
public boolean hasIGoggles(ItemStack itemStack)
{
ItemStack[] inv = getInternalInventory(itemStack);
if (inv == null)
{
return false;
}
for (ItemStack item : inv)
{
if (item == null)
{
continue;
}
if (item.getItem() instanceof IGoggles)
{
return true;
}
}
return false;
}
public float getUpgradeCostMultiplier(ItemStack itemStack)
{
ItemStack[] inv = getInternalInventory(itemStack);
if (inv == null)
{
return 1.0f;
}
for (ItemStack item : inv)
{
if (item == null)
{
continue;
}
if (item.itemID == ModItems.weakBloodOrb.itemID)
{
return 0.75f;
}
if (item.itemID == ModItems.apprenticeBloodOrb.itemID)
{
return 0.50f;
}
if (item.itemID == ModItems.magicianBloodOrb.itemID)
{
return 0.25f;
}
if (item.itemID == ModItems.masterBloodOrb.itemID)
{
return 0.0f;
}
if (item.itemID == ModItems.archmageBloodOrb.itemID)
{
return 0.0f;
}
}
return 1.0f;
}
public int getItemEnchantability()
{
return 0;
}
@Override
public boolean showNodes(ItemStack itemstack, EntityLivingBase player)
{
return this.hasIRevealer(itemstack);
}
@Override
public boolean showIngamePopups(ItemStack itemstack, EntityLivingBase player)
{
return this.hasIGoggles(itemstack);
}
}