BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockDemonCrystal.java
Nicholas Ignoffo c8b394bf86 Add missing itemblock for demon crystals (#1252)
Still need to figure out the rendering issue. Might just need to rewrite
them to store the age as meta instead of the type.
2018-04-07 13:05:32 -07:00

211 lines
7.5 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.item.block.ItemBlockDemonCrystal;
import WayofTime.bloodmagic.soul.EnumDemonWillType;
import WayofTime.bloodmagic.soul.PlayerDemonWillHandler;
import WayofTime.bloodmagic.tile.TileDemonCrystal;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Random;
public class BlockDemonCrystal extends Block implements IBMBlock, IVariantProvider {
public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 6);
public static final PropertyEnum<EnumDemonWillType> TYPE = PropertyEnum.create("type", EnumDemonWillType.class);
public static final PropertyEnum<EnumFacing> ATTACHED = PropertyEnum.create("attached", EnumFacing.class);
public BlockDemonCrystal() {
super(Material.ROCK);
this.setDefaultState(this.blockState.getBaseState().withProperty(TYPE, EnumDemonWillType.DEFAULT).withProperty(ATTACHED, EnumFacing.UP));
setUnlocalizedName(BloodMagic.MODID + ".demonCrystal.");
setCreativeTab(BloodMagic.TAB_BM);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
if (world.isRemote)
return true;
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileDemonCrystal) {
TileDemonCrystal crystal = (TileDemonCrystal) tile;
if (PlayerDemonWillHandler.getTotalDemonWill(EnumDemonWillType.DEFAULT, player) > 1024)
crystal.dropSingleCrystal();
}
return true;
}
@Override
public void getDrops(NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune) {
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileDemonCrystal) {
EnumDemonWillType type = state.getValue(TYPE);
int number = ((TileDemonCrystal) tile).getCrystalCount();
drops.add(getItemStackDropped(type, number));
}
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileDemonCrystal) {
TileDemonCrystal crystal = (TileDemonCrystal) tile;
state = state.withProperty(AGE, crystal.getCrystalCountForRender());
state = state.withProperty(ATTACHED, crystal.getPlacement());
}
return state;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileDemonCrystal) {
TileDemonCrystal crystal = (TileDemonCrystal) tile;
EnumFacing placement = crystal.getPlacement();
BlockPos offsetPos = pos.offset(placement.getOpposite());
IBlockState offsetState = world.getBlockState(offsetPos);
if (!offsetState.isSideSolid(world, offsetPos, placement))
world.destroyBlock(pos, true);
}
}
@Override
public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side) {
BlockPos offsetPos = pos.offset(side.getOpposite());
IBlockState offsetState = world.getBlockState(offsetPos);
return offsetState.isSideSolid(world, offsetPos, side) && this.canPlaceBlockAt(world, pos);
}
@Override
public void getSubBlocks(CreativeTabs creativeTabs, NonNullList<ItemStack> list) {
for (EnumDemonWillType willType : EnumDemonWillType.values())
list.add(new ItemStack(this, 1, willType.ordinal()));
}
@Override
public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity tile, ItemStack stack) {
super.harvestBlock(world, player, pos, state, tile, stack);
world.setBlockToAir(pos);
}
@Override
public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) {
return willHarvest || super.removedByPlayer(state, world, pos, player, false);
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean causesSuffocation(IBlockState state) {
return false;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public IBlockState getStateFromMeta(int meta) {
return this.getDefaultState().withProperty(TYPE, EnumDemonWillType.values()[meta]);
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(TYPE).ordinal();
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, TYPE, AGE, ATTACHED);
}
@Override
public boolean hasTileEntity(IBlockState state) {
return true;
}
@Nullable
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileDemonCrystal();
}
public static ItemStack getItemStackDropped(EnumDemonWillType type, int crystalNumber) {
ItemStack stack = ItemStack.EMPTY;
switch (type) {
case CORROSIVE:
stack = EnumDemonWillType.CORROSIVE.getStack();
break;
case DEFAULT:
stack = EnumDemonWillType.DEFAULT.getStack();
break;
case DESTRUCTIVE:
stack = EnumDemonWillType.DESTRUCTIVE.getStack();
break;
case STEADFAST:
stack = EnumDemonWillType.STEADFAST.getStack();
break;
case VENGEFUL:
stack = EnumDemonWillType.VENGEFUL.getStack();
break;
}
stack.setCount(crystalNumber);
return stack;
}
@Override
public ItemBlock getItem() {
return new ItemBlockDemonCrystal(this);
}
@Override
public void gatherVariants(@Nonnull Int2ObjectMap<String> variants) {
for (EnumDemonWillType willType : EnumDemonWillType.values())
variants.put(willType.ordinal(), "age=3,attached=up,type=" + willType.getName());
}
}