BloodMagic/src/main/java/WayofTime/bloodmagic/client/hud/element/ElementDemonAura.java
2019-09-23 09:51:22 -07:00

79 lines
2.9 KiB
Java

package WayofTime.bloodmagic.client.hud.element;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.proxy.ClientProxy;
import WayofTime.bloodmagic.soul.EnumDemonWillType;
import WayofTime.bloodmagic.util.Utils;
import com.google.common.collect.Lists;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ResourceLocation;
import java.util.List;
public class ElementDemonAura extends HUDElement {
private static final ResourceLocation BAR_LOCATION = new ResourceLocation(BloodMagic.MODID, "textures/hud/bars.png");
private final List<EnumDemonWillType> orderedTypes = Lists.newArrayList(
EnumDemonWillType.DEFAULT,
EnumDemonWillType.CORROSIVE,
EnumDemonWillType.STEADFAST,
EnumDemonWillType.DESTRUCTIVE,
EnumDemonWillType.VENGEFUL
);
public ElementDemonAura() {
super(80, 46);
}
@Override
public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) {
Minecraft minecraft = Minecraft.getInstance();
PlayerEntity player = minecraft.player;
minecraft.getTextureManager().bindTexture(BAR_LOCATION);
GlStateManager.color(1.0F, 1.0F, 1.0F);
this.drawTexturedModalRect(drawX, drawY, 0, 210, 80, 46);
double maxAmount = Utils.getDemonWillResolution(player);
int i = 0;
for (EnumDemonWillType type : orderedTypes) {
i++;
GlStateManager.color(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bindTexture(BAR_LOCATION);
int textureXOffset = (i > 3) ? (i - 3) : (3 - i);
int maxBarSize = 30 - 2 * textureXOffset;
double amount = ClientProxy.currentAura == null ? 0 : ClientProxy.currentAura.getWill(type);
double ratio = Math.max(Math.min(amount / maxAmount, 1), 0);
double width = maxBarSize * ratio * 2;
double height = 2;
double x = drawX + 2 * textureXOffset + 10;
double y = drawY + 4 * i + 10;
double textureX = 2 * textureXOffset + 2 * 42;
double textureY = 4 * i + 220;
this.drawTexturedModalRect(x, y, textureX, textureY, width, height);
if (player.isSneaking()) {
GlStateManager.pushMatrix();
GlStateManager.translate(x - 2 * textureXOffset + 70, (y - 1), 0);
GlStateManager.scale(0.5, 0.5, 1);
minecraft.fontRenderer.drawStringWithShadow(String.valueOf((int) amount), 0, 2, 0xffffff);
GlStateManager.popMatrix();
}
}
}
@Override
public boolean shouldRender(Minecraft minecraft) {
return Utils.canPlayerSeeDemonWill(Minecraft.getInstance().player);
}
}