79 lines
2.9 KiB
Java
79 lines
2.9 KiB
Java
package WayofTime.bloodmagic.client.hud.element;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.proxy.ClientProxy;
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import WayofTime.bloodmagic.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.util.Utils;
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import com.google.common.collect.Lists;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.ScaledResolution;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.ResourceLocation;
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import java.util.List;
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public class ElementDemonAura extends HUDElement {
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private static final ResourceLocation BAR_LOCATION = new ResourceLocation(BloodMagic.MODID, "textures/hud/bars.png");
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private final List<EnumDemonWillType> orderedTypes = Lists.newArrayList(
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EnumDemonWillType.DEFAULT,
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EnumDemonWillType.CORROSIVE,
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EnumDemonWillType.STEADFAST,
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EnumDemonWillType.DESTRUCTIVE,
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EnumDemonWillType.VENGEFUL
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);
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public ElementDemonAura() {
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super(80, 46);
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}
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@Override
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public void draw(ScaledResolution resolution, float partialTicks, int drawX, int drawY) {
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Minecraft minecraft = Minecraft.getInstance();
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PlayerEntity player = minecraft.player;
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minecraft.getTextureManager().bindTexture(BAR_LOCATION);
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GlStateManager.color(1.0F, 1.0F, 1.0F);
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this.drawTexturedModalRect(drawX, drawY, 0, 210, 80, 46);
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double maxAmount = Utils.getDemonWillResolution(player);
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int i = 0;
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for (EnumDemonWillType type : orderedTypes) {
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i++;
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GlStateManager.color(1.0F, 1.0F, 1.0F);
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minecraft.getTextureManager().bindTexture(BAR_LOCATION);
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int textureXOffset = (i > 3) ? (i - 3) : (3 - i);
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int maxBarSize = 30 - 2 * textureXOffset;
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double amount = ClientProxy.currentAura == null ? 0 : ClientProxy.currentAura.getWill(type);
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double ratio = Math.max(Math.min(amount / maxAmount, 1), 0);
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double width = maxBarSize * ratio * 2;
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double height = 2;
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double x = drawX + 2 * textureXOffset + 10;
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double y = drawY + 4 * i + 10;
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double textureX = 2 * textureXOffset + 2 * 42;
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double textureY = 4 * i + 220;
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this.drawTexturedModalRect(x, y, textureX, textureY, width, height);
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if (player.isSneaking()) {
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GlStateManager.pushMatrix();
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GlStateManager.translate(x - 2 * textureXOffset + 70, (y - 1), 0);
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GlStateManager.scale(0.5, 0.5, 1);
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minecraft.fontRenderer.drawStringWithShadow(String.valueOf((int) amount), 0, 2, 0xffffff);
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GlStateManager.popMatrix();
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}
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}
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}
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@Override
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public boolean shouldRender(Minecraft minecraft) {
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return Utils.canPlayerSeeDemonWill(Minecraft.getInstance().player);
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}
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}
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