BloodMagic/src/main/java/WayofTime/alchemicalWizardry/client/renderer/RitualDivinerRender.java
2015-07-29 08:23:01 -04:00

97 lines
3.7 KiB
Java

package WayofTime.alchemicalWizardry.client.renderer;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.api.Vector3;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.rituals.Rituals;
import WayofTime.alchemicalWizardry.common.items.ItemRitualDiviner;
/*
* Created in Scala by Alex-Hawks
* Translated and implemented by Arcaratus
*/
@SideOnly(Side.CLIENT)
public class RitualDivinerRender
{
@SubscribeEvent
public void render(RenderWorldLastEvent event)
{
Minecraft minecraft = Minecraft.getMinecraft();
EntityPlayer player = minecraft.thePlayer;
World world = player.worldObj;
if (minecraft.objectMouseOver == null || minecraft.objectMouseOver.typeOfHit != MovingObjectPosition.MovingObjectType.BLOCK)
{
return;
}
BlockPos pos = minecraft.objectMouseOver.func_178782_a();
TileEntity tileEntity = world.getTileEntity(pos);
if (!(tileEntity instanceof IMasterRitualStone))
{
return;
}
Vector3 vec3 = new Vector3(pos.getX(), pos.getY(), pos.getZ());
double posX = player.lastTickPosX + (player.posX - player.lastTickPosX) * event.partialTicks;
double posY = player.lastTickPosY + (player.posY - player.lastTickPosY) * event.partialTicks;
double posZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * event.partialTicks;
if (player.inventory.getCurrentItem() != null && player.inventory.getCurrentItem().getItem() instanceof ItemRitualDiviner)
{
ItemRitualDiviner ritualDiviner = (ItemRitualDiviner) player.inventory.getCurrentItem().getItem();
int direction = ritualDiviner.getDirection(player.inventory.getCurrentItem());
RitualEffect ritualEffect = getEffectFromString(ritualDiviner.getCurrentRitual(player.inventory.getCurrentItem()));
if (ritualEffect == null)
{
return;
}
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
for (RitualComponent ritualComponent : ritualEffect.getRitualComponentList())
{
Vector3 vX = vec3.add(new Vector3(ritualComponent.getX(direction), ritualComponent.getY(), ritualComponent.getZ(direction)));
double minX = vX.x - posX;
double minY = vX.y - posY;
double minZ = vX.z - posZ;
if (!world.getBlockState(new BlockPos(vX.x, vX.y, vX.z)).getBlock().isOpaqueCube())
{
RenderFakeBlocks.drawFakeBlock(vX, ModBlocks.ritualStone, ritualComponent.getStoneType(), minX, minY, minZ, world);
}
}
GL11.glPopMatrix();
}
}
public static RitualEffect getEffectFromString(String name)
{
Rituals ritual = Rituals.ritualMap.get(name);
if (ritual == null)
return null;
return ritual.effect;
}
}