
Added the original 'wayoftime' folder back, so see if that fixed the multiple folder issue.
15 lines
303 B
Java
15 lines
303 B
Java
package wayoftime.bloodmagic.iface;
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import javax.annotation.Nullable;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import wayoftime.bloodmagic.block.enums.BloodRuneType;
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public interface IBloodRune
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{
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@Nullable
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BloodRuneType getBloodRune(World world, BlockPos pos);
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}
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