BloodMagic/BM_src/WayofTime/alchemicalWizardry/common/spell/simple/SpellWindGust.java
2014-01-17 21:43:13 +00:00

216 lines
10 KiB
Java

package WayofTime.alchemicalWizardry.common.spell.simple;
import WayofTime.alchemicalWizardry.common.PacketHandler;
import WayofTime.alchemicalWizardry.common.entity.projectile.WindGustProjectile;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.network.Player;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
public class SpellWindGust extends HomSpell
{
Random itemRand = new Random();
public SpellWindGust()
{
super();
this.setEnergies(300, 400, 300, 500);
//this.setCreativeTab(CreativeTabs.tabMisc);
}
@Override
public ItemStack onOffensiveRangedRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveRangedEnergy());
}
par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
//par2World.spawnEntityInWorld(new EnergyBlastProjectile(par2World, par3EntityPlayer, damage));
par2World.spawnEntityInWorld(new WindGustProjectile(par2World, par3EntityPlayer, 8));
}
return par1ItemStack;
}
@Override
public ItemStack onOffensiveMeleeRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveMeleeEnergy());
}
int distance = 3;
double yaw = par3EntityPlayer.rotationYaw / 180 * Math.PI;
double pitch = par3EntityPlayer.rotationPitch / 180 * Math.PI;
double xCoord = par3EntityPlayer.posX + Math.sin(yaw) * Math.cos(pitch) * (-distance);
double yCoord = par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance;
double zCoord = par3EntityPlayer.posZ + Math.cos(yaw) * Math.cos(pitch) * distance;
float d0 = 0.5f;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB(par3EntityPlayer.posX - 0.5 + Math.sin(yaw) * Math.cos(pitch) * (-distance), par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance, par3EntityPlayer.posZ - 0.5 + Math.cos(yaw) * Math.cos(pitch) * distance, par3EntityPlayer.posX + Math.sin(yaw) * Math.cos(pitch) * (-distance) + 0.5, par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance + 1, par3EntityPlayer.posZ + Math.cos(yaw) * Math.cos(pitch) * distance + 0.5).expand(d0, d0, d0);
//axisalignedbb.maxY = (double)this.worldObj.getHeight();
List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
while (iterator.hasNext())
{
EntityLivingBase entityLiving = (EntityLivingBase) iterator.next();
if (entityLiving instanceof EntityPlayer)
{
if (entityLiving.getEntityName().equals(par3EntityPlayer.getEntityName()))
{
continue;
}
}
//entityLiving.setFire(50);
//entityLiving.attackEntityFrom(DamageSource.causePlayerDamage(par3EntityPlayer), 5*i);
//entityLiving.setVelocity(Math.sin(-yaw)*2, 2, Math.cos(yaw)*2);
entityLiving.motionX = Math.sin(-yaw) * 2;
entityLiving.motionY = 2;
entityLiving.motionZ = Math.cos(yaw) * 2;
//par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false);
}
//par2World.createExplosion(par3EntityPlayer, xCoord, yCoord, zCoord, (float)(1), false);
for (int i = 0; i < 5; i++)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + itemRand.nextFloat() - itemRand.nextFloat(), yCoord + itemRand.nextFloat() - itemRand.nextFloat(), zCoord + itemRand.nextFloat() - itemRand.nextFloat(), 1.0F, 1.0F, 1.0F));
}
return par1ItemStack;
}
@Override
public ItemStack onDefensiveRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getDefensiveEnergy());
}
int distance = 3;
double yaw = par3EntityPlayer.rotationYaw / 180 * Math.PI;
double pitch = par3EntityPlayer.rotationPitch / 180 * Math.PI;
double wantedVelocity = 5;
double xVel = Math.sin(yaw) * Math.cos(pitch) * (-wantedVelocity);
double yVel = Math.sin(-pitch) * wantedVelocity;
double zVel = Math.cos(yaw) * Math.cos(pitch) * wantedVelocity;
Vec3 vec = par3EntityPlayer.getLookVec();
par3EntityPlayer.motionX = vec.xCoord * wantedVelocity;
par3EntityPlayer.motionY = vec.yCoord * wantedVelocity;
par3EntityPlayer.motionZ = vec.zCoord * wantedVelocity;
PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(xVel, yVel, zVel), (Player) par3EntityPlayer);
par2World.playSoundEffect((double) ((float) par3EntityPlayer.posX + 0.5F), (double) ((float) par3EntityPlayer.posY + 0.5F), (double) ((float) par3EntityPlayer.posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (par2World.rand.nextFloat() - par2World.rand.nextFloat()) * 0.8F);
par3EntityPlayer.fallDistance = 0;
//par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false);
double xCoord = par3EntityPlayer.posX;
double yCoord = par3EntityPlayer.posY;
double zCoord = par3EntityPlayer.posZ;
for (int i = 0; i < 8; i++)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, yCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, zCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, 1.0F, 1.0F, 1.0F));
}
return par1ItemStack;
}
@Override
public ItemStack onEnvironmentalRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
return par1ItemStack;
}
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getEnvironmentalEnergy());
}
int d0 = 3;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) par3EntityPlayer.posX, (double) par3EntityPlayer.posY, (double) par3EntityPlayer.posZ, (double) (par3EntityPlayer.posX + 1), (double) (par3EntityPlayer.posY + 2), (double) (par3EntityPlayer.posZ + 1)).expand(d0, d0, d0);
//axisalignedbb.maxY = (double)this.worldObj.getHeight();
List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb);
Iterator iterator = list.iterator();
double xCoord = par3EntityPlayer.posX;
double yCoord = par3EntityPlayer.posY;
double zCoord = par3EntityPlayer.posZ;
double wantedVel = 2;
while (iterator.hasNext())
{
EntityLivingBase entityLiving = (EntityLivingBase) iterator.next();
if (entityLiving instanceof EntityPlayer)
{
if (entityLiving.getEntityName().equals(par3EntityPlayer.getEntityName()))
{
continue;
}
}
double posXDif = entityLiving.posX - par3EntityPlayer.posX;
double posYDif = entityLiving.posY - par3EntityPlayer.posY + 1;
double posZDif = entityLiving.posZ - par3EntityPlayer.posZ;
double distance2 = Math.pow(posXDif, 2) + Math.pow(posYDif, 2) + Math.pow(posZDif, 2);
double distance = Math.sqrt(distance2);
//entityLiving.setVelocity(posXDif*wantedVel/distance, posYDif*wantedVel/distance, posZDif*wantedVel/distance);
entityLiving.motionX = posXDif * wantedVel / distance;
entityLiving.motionY = posYDif * wantedVel / distance;
entityLiving.motionZ = posZDif * wantedVel / distance;
//entityLiving.setFire(50);
//entityLiving.attackEntityFrom(DamageSource.causePlayerDamage(par3EntityPlayer), 5*i);
//par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false);
}
//par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false);
for (int i = 0; i < 20; i++)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, yCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, zCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, 1.0F, 1.0F, 1.0F));
}
return par1ItemStack;
}
}