
Added the ability to enchant omega armour in such a way that there won't be a single best method A bunch of other stuff I can't remember. Fun times!
42 lines
841 B
Java
42 lines
841 B
Java
package WayofTime.alchemicalWizardry.common.items;
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import net.minecraft.block.Block;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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public class ItemEnchantmentGlyphBlock extends ItemBlock
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{
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public ItemEnchantmentGlyphBlock(Block block)
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{
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super(block);
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setHasSubtypes(true);
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}
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@Override
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public String getUnlocalizedName(ItemStack itemstack)
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{
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String name = "";
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switch (itemstack.getItemDamage())
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{
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case 0:
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name = "enchantability";
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break;
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case 1:
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name = "enchantmentLevel";
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break;
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default:
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name = "broken";
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}
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return getUnlocalizedName() + "." + name;
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}
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@Override
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public int getMetadata(int par1)
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{
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return par1;
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}
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}
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