340 lines
9.1 KiB
Java
340 lines
9.1 KiB
Java
package WayofTime.bloodmagic.tile;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.recipe.TartaricForgeRecipe;
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import WayofTime.bloodmagic.api.registry.TartaricForgeRecipeRegistry;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.soul.IDemonWill;
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import WayofTime.bloodmagic.api.soul.IDemonWillConduit;
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import WayofTime.bloodmagic.api.soul.IDemonWillGem;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.ITickable;
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import java.util.ArrayList;
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import java.util.List;
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public class TileSoulForge extends TileInventory implements ITickable, IDemonWillConduit
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{
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public static final int ticksRequired = 100;
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public static final double worldWillTransferRate = 1;
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public static final int soulSlot = 4;
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public static final int outputSlot = 5;
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//Input slots are from 0 to 3.
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public int burnTime = 0;
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public TileSoulForge()
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{
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super(6, "soulForge");
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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super.readFromNBT(tag);
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burnTime = tag.getInteger(Constants.NBT.SOUL_FORGE_BURN);
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}
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@Override
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public NBTTagCompound writeToNBT(NBTTagCompound tag)
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{
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super.writeToNBT(tag);
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tag.setInteger(Constants.NBT.SOUL_FORGE_BURN, burnTime);
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return tag;
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}
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@Override
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public void update()
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{
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if (!worldObj.isRemote)
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{
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for (EnumDemonWillType type : EnumDemonWillType.values())
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{
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double willInWorld = WorldDemonWillHandler.getCurrentWill(worldObj, pos, type);
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double filled = Math.min(willInWorld, worldWillTransferRate);
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if (filled > 0)
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{
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filled = this.fillDemonWill(type, filled, false);
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filled = WorldDemonWillHandler.drainWill(worldObj, pos, type, filled, false);
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if (filled > 0)
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{
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this.fillDemonWill(type, filled, true);
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WorldDemonWillHandler.drainWill(worldObj, pos, type, filled, true);
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}
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}
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}
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}
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if (!hasSoulGemOrSoul())
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{
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burnTime = 0;
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return;
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}
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double soulsInGem = getWill();
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List<ItemStack> inputList = new ArrayList<ItemStack>();
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for (int i = 0; i < 4; i++)
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{
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if (getStackInSlot(i) != null)
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{
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inputList.add(getStackInSlot(i));
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}
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}
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TartaricForgeRecipe recipe = TartaricForgeRecipeRegistry.getMatchingRecipe(inputList, getWorld(), getPos());
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if (recipe != null && (soulsInGem >= recipe.getMinimumSouls() || burnTime > 0))
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{
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if (canCraft(recipe))
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{
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burnTime++;
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if (burnTime == ticksRequired)
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{
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if (!worldObj.isRemote)
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{
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double requiredSouls = recipe.getSoulsDrained();
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if (requiredSouls > 0)
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{
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if (!worldObj.isRemote)
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{
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consumeSouls(requiredSouls);
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}
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}
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if (!worldObj.isRemote)
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craftItem(recipe);
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}
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burnTime = 0;
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} else if (burnTime > ticksRequired + 10)
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{
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burnTime = 0;
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}
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} else
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{
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burnTime = 0;
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}
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} else
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{
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burnTime = 0;
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}
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}
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public double getProgressForGui()
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{
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return ((double) burnTime) / ticksRequired;
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}
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private boolean canCraft(TartaricForgeRecipe recipe)
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{
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if (recipe == null)
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{
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return false;
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}
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ItemStack outputStack = recipe.getRecipeOutput();
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ItemStack currentOutputStack = getStackInSlot(outputSlot);
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if (outputStack == null)
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return false;
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if (currentOutputStack == null)
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return true;
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if (!currentOutputStack.isItemEqual(outputStack))
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return false;
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int result = currentOutputStack.stackSize + outputStack.stackSize;
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return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize();
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}
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public void craftItem(TartaricForgeRecipe recipe)
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{
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if (this.canCraft(recipe))
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{
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ItemStack outputStack = recipe.getRecipeOutput();
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ItemStack currentOutputStack = getStackInSlot(outputSlot);
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if (currentOutputStack == null)
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{
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setInventorySlotContents(outputSlot, outputStack);
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} else if (currentOutputStack.getItem() == currentOutputStack.getItem())
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{
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currentOutputStack.stackSize += outputStack.stackSize;
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}
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consumeInventory();
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}
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}
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public boolean hasSoulGemOrSoul()
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{
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ItemStack soulStack = getStackInSlot(soulSlot);
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if (soulStack != null)
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{
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if (soulStack.getItem() instanceof IDemonWill || soulStack.getItem() instanceof IDemonWillGem)
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{
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return true;
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}
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}
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return false;
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}
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public double getWill()
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{
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ItemStack soulStack = getStackInSlot(soulSlot);
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if (soulStack != null)
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{
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if (soulStack.getItem() instanceof IDemonWill)
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{
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IDemonWill soul = (IDemonWill) soulStack.getItem();
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return soul.getWill(soulStack);
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}
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if (soulStack.getItem() instanceof IDemonWillGem)
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{
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IDemonWillGem soul = (IDemonWillGem) soulStack.getItem();
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return soul.getWill(EnumDemonWillType.DEFAULT, soulStack);
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}
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}
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return 0;
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}
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public double consumeSouls(double requested)
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{
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ItemStack soulStack = getStackInSlot(soulSlot);
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if (soulStack != null)
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{
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if (soulStack.getItem() instanceof IDemonWill)
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{
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IDemonWill soul = (IDemonWill) soulStack.getItem();
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double souls = soul.drainWill(soulStack, requested);
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if (soul.getWill(soulStack) <= 0)
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{
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setInventorySlotContents(soulSlot, null);
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}
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return souls;
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}
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if (soulStack.getItem() instanceof IDemonWillGem)
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{
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IDemonWillGem soul = (IDemonWillGem) soulStack.getItem();
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return soul.drainWill(EnumDemonWillType.DEFAULT, soulStack, requested, true);
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}
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}
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return 0;
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}
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public void consumeInventory()
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{
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for (int i = 0; i < 4; i++)
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{
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ItemStack inputStack = getStackInSlot(i);
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if (inputStack != null)
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{
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if (inputStack.getItem().hasContainerItem(inputStack))
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{
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setInventorySlotContents(i, inputStack.getItem().getContainerItem(inputStack));
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continue;
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}
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inputStack.stackSize--;
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if (inputStack.stackSize <= 0)
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{
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setInventorySlotContents(i, null);
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continue;
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}
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}
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}
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}
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@Override
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public int getWeight()
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{
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return 50;
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}
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@Override
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public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill)
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{
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if (amount <= 0)
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{
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return 0;
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}
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if (!canFill(type))
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{
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return 0;
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}
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ItemStack stack = this.getStackInSlot(soulSlot);
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if (stack == null || !(stack.getItem() instanceof IDemonWillGem))
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{
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return 0;
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}
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IDemonWillGem willGem = (IDemonWillGem) stack.getItem();
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double filled = willGem.fillWill(type, stack, amount, doFill);
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return filled;
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}
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@Override
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public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain)
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{
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ItemStack stack = this.getStackInSlot(soulSlot);
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if (stack == null || !(stack.getItem() instanceof IDemonWillGem))
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{
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return 0;
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}
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IDemonWillGem willGem = (IDemonWillGem) stack.getItem();
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double drained = amount;
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double current = willGem.getWill(type, stack);
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if (current < drained)
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{
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drained = current;
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}
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if (doDrain)
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{
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drained = willGem.drainWill(type, stack, drained, true);
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}
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return drained;
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}
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@Override
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public boolean canFill(EnumDemonWillType type)
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{
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return true;
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}
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@Override
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public boolean canDrain(EnumDemonWillType type)
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{
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return true;
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}
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@Override
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public double getCurrentWill(EnumDemonWillType type)
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{
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return 0;
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}
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}
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